Difference between revisions of "Age of Ulstryx"

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(Added final battle info and fixed ch. 2 error)
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In the years of peace that followed, a hero studies the Epicryst and determines the party's next moves.
In the years of peace that followed, a hero studies the Epicryst and determines the party's next moves.


There is a limited amount of time to complete this chapter. The starting time is 300 days, but clearing out Gorgon sites will add time. If the player runs out of time, the game jumps directly to the final battle of the chapter.
There is a limited amount of time to complete this chapter. The starting time is 300 days, but clearing out Gorgon sites will add time. If the player runs out of time, the game jumps directly to the final event of the chapter, skipping the final battle.


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| Arnon sends the party to find the den where he lives with his wife, Velda. She tells them that the excessive rain and snowmelt is due to Ulstryx turning Mo-Atona, the keeper of balance, into pewter. She has brewed a potion for the party to take to the petrified Mo-Atona and restore it.
| Arnon sends the party to find the den where he lives with his wife, Velda. She tells them that the excessive rain and snowmelt is due to Ulstryx turning Mo-Atona, the keeper of balance, into pewter. She has brewed a potion for the party to take to the petrified Mo-Atona and restore it.


The final battle of the game has the heroes pushing their way through switchbacks to approach Mo-Atona. The heroes pour the elixir on the statue, but nothing happens...and then Ulstryx appears. Enemies will keep appearing for as long as the battle takes, so it's advised to not take too long to kill him.
The final battle of the game has the heroes pushing their way through switchbacks to approach Mo-Atona. The heroes pour the elixir on the statue, but nothing happens...and then Ulstryx appears. Animals (Roe, Ragers, and Raccoons [needs confirmation]) will keep appearing for as long as the battle takes, so it's advised to not take too long to kill him or kill too many animals.


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Revision as of 05:24, 10 February 2025

NewCampaign ulstryx.png

Age of Ulstryx is a three-chapter campaign that serves as the tutorial/introduction to Wildermyth.

Warning: this page contains spoilers!

Chapter 1

The warrior and the hunter fight their first foe: a Roe. The mystic fights their first foe: a rager.

At the end of the chapter, the party explores a silent town and discovers the origin of the Gorgon threat.

Chapter 1 Events

Chapter 2

In the years of peace that followed, a hero studies the Epicryst and determines the party's next moves.

There is a limited amount of time to complete this chapter. The starting time is 300 days, but clearing out Gorgon sites will add time. If the player runs out of time, the game jumps directly to the final event of the chapter, skipping the final battle.

Chapter 2 Events

Chapter 3

The region has experienced massive flooding in the interim years. An unlikely group of people meet with the party to discuss what's going on, and they tell the heroes to go find a particular woman, who will explain what to do.

In this chapter, some of the tiles begin flooded, and a new tile will flood every 100 days. Flooded tiles provide no resources and movement through them is significantly slowed.

Chapter 3 Events