Windwalk
From Wildermyth Wiki
Windwalk is a General ability.
In-Game Description
(Active) Once per combat as a swift action, (Hero) can call on wind spirits to guide them to a distant tile.
Upgrade
Can use twice per combat.
Specifics
8 + Potency
range
Uses
- Valuable as an emergency button for a slow melee fighter who needs to cross the battlefield to rescue a teammate, or to charge a ranged enemy. Sometimes being in the perfect position on one key turn can make all the difference.
- Synergizes with Heroism and Battledance, letting the fighter get into range with the enemy while saving their action points for attacks.