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Windwalk is a General ability.

In-Game Description

(Active) Once per combat as a swift action, (Hero) can call on wind spirits to guide them to a distant tile.


 Can use twice per combat.



  • Valuable as an emergency button for a slow melee fighter who needs to cross the battlefield to rescue a teammate, or to charge a ranged enemy. Sometimes being in the perfect position on one key turn can make all the difference.
  • Synergizes with Heroism and Battledance, letting the fighter get into range with the enemy while saving their action points for attacks.
  • Thornfang Rogues usually have a high base movement, but since positioning is so key for them, they'll often want Windwalk anyway.