Curiouser and Curiouser
From Wildermyth Wiki
Curiouser and Curiouser |
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[[Image:|center|184px]] |
Author |
Shae Rossi |
Event type |
Arrive at hostile site |
The party come across a sign saying "Do Not Enter."
Choices
1. "It's too risky to leave enemies behind us. We have to check it out."
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2. "Let's move on then... (I'll come back when everyone's asleep.)"
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3. "It will remain a mystery. Let's go."
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Trivia
This event targets a character with the curious hook.