Difference between revisions of "Openmind"
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'''Openmind''' is a [[Passive ability|passive]] [[ | '''Openmind''' is a [[Passive ability|passive]] [[Mystic]] [[ability]]. | ||
==In-Game Description== | ==In-Game Description== | ||
<q>''(Passive) [[Hero]] can [[interfuse]] with '''x''' additional targets.''</q> | <q>''(Passive) [[Hero]] can [[interfuse]] with '''x''' additional targets.''</q> | ||
== Upgrade == | |||
<q>''Interfuse range increased by 1.6, Withdraw becomes a free action''</q> | |||
==Specifics== | ==Specifics== | ||
* Additional interfusions: <code>1 + | * Additional interfusions: <code>1 + [[Potency]]/3</code> | ||
==Tips== | |||
* Combines well with [[Vigorflow]], [[Soulsplitting]], and [[Earthscribe]]'s Calcify, all of which scale with the number of interfusions. | |||
* Useful for Splintersalvo ([[Elementalist]]) builds since Splintersalvo requires two interfusions. Without Openmind it is often necessary to [[Withdraw]] in order to control a Splintersalvo's positioning. | |||
[[Category:Battle]] | [[Category:Battle]] |
Latest revision as of 10:29, 14 February 2022
Openmind is a passive Mystic ability.
In-Game Description
(Passive) Hero can interfuse with x additional targets.
Upgrade
Interfuse range increased by 1.6, Withdraw becomes a free action
Specifics
- Additional interfusions:
1 + Potency/3
Tips
- Combines well with Vigorflow, Soulsplitting, and Earthscribe's Calcify, all of which scale with the number of interfusions.
- Useful for Splintersalvo (Elementalist) builds since Splintersalvo requires two interfusions. Without Openmind it is often necessary to Withdraw in order to control a Splintersalvo's positioning.