Difference between revisions of "Quellingmoss"
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==In-Game Description== | ==In-Game Description== | ||
<q>''(Passive/Active) [[Hero]] has coated her weapons in | <q>''(Passive/Active) [[Hero]] has coated her weapons in quellingmoss; their physical attacks apply '''[[Poison]] x'''; as an action, they can toss a flask of burning moss that applies '''[[Poison]] x''' to all units in a small area.''</q> | ||
==Specifics== | ==Specifics== |
Revision as of 09:40, 21 June 2021
Quellingmoss is a passive Hunter ability that adds a poison damage-over-time effect to a Hunter's physical attacks.
In-Game Description
(Passive/Active) Hero has coated her weapons in quellingmoss; their physical attacks apply Poison x; as an action, they can toss a flask of burning moss that applies Poison x to all units in a small area.
Specifics
1 + Potency/2
poison damage- Both ranged and melee physical attacks will apply the poison effect.
- Other physical damage sources like Jumpjaw traps or magic damage like Flashcone do not apply poison.
Update 0.13+109 Darrel Trace reworked this ability to include an AOE poison bomb.
Uses
Quellingmoss is particularly effective against enemies with high armor, as poison bypasses all damage mitigation.