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Passive and active poison both increased by 1.
Passive: 1 ➔ 2
Active: x ➔ x+1
- Passive poison 1 is applied automatically by physical attacks, including bows and throwing knives.
- Poison bomb: single action, AoE radius 2,
- Poison does no damage on the turn it is applied; it takes effect at the start of the monster's turn
- Both ranged and melee physical attacks will apply the poison effect.
- Other physical damage sources like Jumpjaw traps or magic damage like Flashcone do not apply poison.