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From Wildermyth Wiki
- | scalding rain = [[File:Ability scaldingRain.png|link=Scalding rain|{{{w|24px}}}]] | scout = [[File:Ability scout.png|link=Scout|{{{w|24px}}}]]2 KB (297 words) - 14:39, 29 December 2021
- '''Silkstep''' is a [[Hunter]] [[ability]] that allows the Hunter to enter [[Grayplane]]. Silkstep moves the Hunter two squares in any direction (ignoring terrain), [[Hidden|792 bytes (117 words) - 14:15, 15 February 2022
- | [[Silkstep|Silkstep (Hunter Ability)]] | [[Flashcone|Flashcone (Hunter Ability)]]1 KB (208 words) - 09:31, 10 March 2022
- {{Tooltip ability | ability = Stonewall (both arms)1 KB (111 words) - 16:49, 22 November 2023
- {{See also|Template:Tooltip ability}} This template returns the action points (cost) for a specific theme ability. A future update will add hero abilities.2 KB (317 words) - 14:00, 21 January 2022
- ! colspan="2" class="navbox-title" | [[Ability|Hero deck abilities]] ...pjaw]]{{·}} [[Piercing Shots]]{{·}} [[Quellingmoss]]{{·}} [[Rogue]]{{·}} [[Silkstep]]{{·}} [[Thornfang]]{{·}} [[Through Shot]]2 KB (133 words) - 11:41, 7 January 2022
- ! colspan="2" | [[Ability|Abilities]] | silkstep || {{icon|silkstep}}4 KB (583 words) - 12:41, 1 January 2022
- What [[hero]]es spend during battle to use [[Ability|actions]]. Normally, a hero can use two action points per turn, though some However, some actions, like [[Guardian]], [[Ambush]], and [[Silkstep]], always end the hero's turn.2 KB (275 words) - 07:15, 10 March 2022
- An '''Ability''' is an new [[aspect]] earned by a character when they gain enough [[Hero# | {{Icon|silkstep}}[[Silkstep]]24 KB (3,609 words) - 22:29, 21 March 2023
- | Grants the ability to teleport adjacent to interfused blazes or scenery as a swift action. | Silkstep range increased by 2, Stunt Effect: Blinds the target21 KB (3,030 words) - 04:32, 4 January 2024
- you had when you initially used the ability Fix a bug with frog head duplicate ability button204 KB (32,523 words) - 09:45, 14 March 2024