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Category:UI

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UI means user interface, which are the elements of the game that let a player use the game.

Pages in category "UI"

The following 35 pages are in this category, out of 35 total.

A

  • Ability bar
  • Ability preview tooltip
  • Action remaining mark
  • Animate
  • Attack mark

C

  • Camera Controls
  • Character Sheet
  • Combat UI

D

  • Dead Body
  • Dialog
  • Dialogue
  • Doom Tracker

E

  • Enemy turn overlay

F

  • Floating text
  • Floor

G

  • Gorgon Corrupted Land

H

  • Hero portrait
  • Hover outline

M

  • Modal
  • Monster portrait
  • Morthagi Acid

O

  • Overland path

P

  • Path
  • Path dots
  • Play introduction checkbox
  • Progress banner
  • Promotion dialog

R

  • Retreating and Escaping

S

  • Scouting circle
  • Starting options
  • Story dialog

T

  • Target detail card
  • Target square
  • Tooltip

W

  • Walling indicator
Retrieved from "http://wildermyth.com/w/index.php?title=Category:UI&oldid=19161"
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      • This page was last edited on 31 December 2021, at 09:21.
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