From Wildermyth Wiki

Compulsion is a Mystic ability.

In-Game Description

(Active) Hero briefly interfuses with an Enemy and forces it to move where he pleases.


Compulsion is changed from a turn-ending action to a UI DiamondFeather.png swift action. (Usable once per turn)


  • The basic Ability is UI DiamondRed.png single action, ends turn; the upgraded version is a UI DiamondFeather.png swift action
  • Compulsion does not require or use up an active interfusion slot
  • The foe can be compelled to take up to one action of movement at their current speed
  • Does not count as an attack and does not set up flanking
  • Mystics in grayplane wont break stealth using it