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(Active) Hero briefly interfuses with an Enemy and forces it to move where he pleases.
- The basic Ability is single action, ends turn; the upgraded version is a swift action
- Compulsion does not require or use up an active interfusion slot
- The foe can be compelled to take up to one action of movement at their current speed
- Does not count as an attack and does not set up flanking
- Mystics in grayplane wont break stealth using it