New Blood

From Wildermyth Wiki
New Blood
Generic-newblood.png
Author
Douglas Austin
Event type
Plot Event
Campaign
Generic Campaign
Previous
(none)
Next
Name the Company, then Old Blood

A Deepist-specific introduction to generic to 3- or 5-chapter campaigns.

Choices

1. A Greatspear.

2. A shield.

3. A fine bow.

Trivia

Regardless of choice, the ensuing battle begins with 3 turns of Courage (+2 damage /potency).