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- | event = Scattered | type = Plot Event376 bytes (49 words) - 15:04, 12 March 2024
- | event = Unfinished | type = Plot Event429 bytes (60 words) - 18:14, 12 March 2024
- | event = At the End of the Map | type = Plot Event557 bytes (78 words) - 16:23, 12 March 2024
- | event = Princess of Light | type = Plot Event438 bytes (58 words) - 15:16, 12 March 2024
- | event = Promise of a Storm | type = Plot Event482 bytes (67 words) - 19:22, 19 November 2023
- ...in event title, these events mechanically use the [[Event#Plot Event|Plot Event]] type</ref>" [[Mission]] that brings the [[Company]] together. ** Ends with a plot-related "capstone" mission. Events may correspond to the first mission.3 KB (355 words) - 20:01, 16 March 2024
- | event = Enchanted | type = Plot Event559 bytes (82 words) - 10:18, 9 March 2024
- | event = Name the Company | type = Plot Event615 bytes (88 words) - 18:14, 17 March 2024
- | event = Trailnews | type = Plot Event794 bytes (98 words) - 11:48, 9 March 2024
- ...Modders can check out [[Event Types]]. Writers may also be interested in [[event design philosophy]].)'' == Event types ==5 KB (807 words) - 14:28, 3 May 2025
- | event = Smoke | type = Plot Event973 bytes (124 words) - 18:06, 19 November 2023
- | event = All You Bring, All You Chase... | type = Plot Event990 bytes (133 words) - 11:01, 9 March 2024
- | event = Wildermyth | type = Plot Event904 bytes (117 words) - 18:40, 19 November 2023
- | event = New Blood | type = Plot Event923 bytes (111 words) - 18:35, 17 March 2024
- | event = Scythewinds | type = Plot Event1 KB (144 words) - 12:44, 6 October 2024
- ! Event name !! Event type !! Rewards |[[Event#Plot Event|Plot event]]25 KB (3,359 words) - 14:15, 23 July 2025
- | event = Disturbances | type = Plot Event1 KB (207 words) - 11:01, 8 May 2025
- ...to understand the seacave mission, we will have to look into the site and plot files. The following three files are important for this event. The files are under the folder wildermyth/mods/builtin/villain_ulstryx/as3 KB (423 words) - 21:18, 14 March 2020
- ...the steps and goals of campaigns or missions; they determine what special plot events should happen, the goals of chapters, special missions and their goa ...[[Theme]] or [[Aspect]] to a hero, starting a [[Mission]], causing another event to happen, or a lot of other things.7 KB (1,103 words) - 09:26, 12 October 2021
- {{Infobox event | event = The Prisoner2 KB (375 words) - 13:59, 27 June 2022