Difference between revisions of "Compulsion"
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* Mystics in [[grayplane]] wont break stealth using it | * Mystics in [[grayplane]] wont break stealth using it | ||
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[[Category:Battle]] | [[Category:Battle]] |
Latest revision as of 08:30, 14 February 2022
Compulsion is a Mystic ability.
In-Game Description
(Active) Hero briefly interfuses with an Enemy and forces it to move where he pleases.
Upgrade
Compulsion is changed from a turn-ending action to a swift action. (Usable once per turn)
Specifics
- The basic Ability is single action, ends turn; the upgraded version is a swift action
- Compulsion does not require or use up an active interfusion slot
- The foe can be compelled to take up to one action of movement at their current speed
- Does not count as an attack and does not set up flanking
- Mystics in grayplane wont break stealth using it