Difference between revisions of "Generic Campaign"
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* Middle chapters consist of the following pieces. All events and omens use the same title: | * Middle chapters consist of the following pieces. All events and omens use the same title: | ||
** A plot-related [[Event#omen|Omen]] that reunites the company | ** A plot-related [[Event#omen|Omen]] that reunites the company | ||
** | ** Most chapters will include a "keystone" mission that must be beaten before proceeding to the final mission. (Timed or clear all site objectives also exist, e.g. [[The Ancient Wall]]). | ||
** A "capstone" mission that ends the chapter. | ** A "capstone" mission that ends the chapter. | ||
* End chapters use | * End chapters use the same keystone/capstone missions mechanic as middle chapters, however they roll from a different set of events with a more emphatic finish. | ||
Generic and enemy-specific events exist. As with most story campaigns<ref>save for [[ | Generic and enemy-specific events exist. As with most story campaigns<ref>save for [[The Sunswallower's Wake]]</ref>, the main enemies will remain constant once selected, e.g. it's not possible to experience the [[Deepist]]-specific event [[Old Blood]] and [[Morthagi]]-specific event [[The Brain]] in the same campaign. | ||
== Chapter 1 Events == | == Chapter 1 Events == | ||
Line 43: | Line 43: | ||
== Middle Chapter Events == | == Middle Chapter Events == | ||
* [[The Ancient Wall]] | |||
* [[Cavernquarry]] | |||
* [[Ghost Town]] | |||
* [[Hill Fort]] | |||
* [[The Library]] | |||
* [[Nightaltar]] | |||
* [[Potionry]] (Gorgons) | |||
* [[The Prison]] | |||
* [[Ringstone]] (Gorgons) | |||
* [[Royal Arms]] (Drauven) | |||
* [[Shrine of the Prophet]] (Deepists) | |||
* [[The Stomach]] (Morthagi) | |||
* [[Waterweavers]] (Thrixl) | |||
== End Chapter Events == | == End Chapter Events == | ||
* [[Black Castle Ruins]] | |||
* [[The Brain]] (Morthagi) | |||
* [[Emperor]] (Drauven) | |||
* [[The Lifeforge]] | |||
* [[Mute Memory]] (Gorgons) | |||
* [[The Orchard]] (Thrixl) | |||
* [[Shadowflame]] (Deepists) | |||
* [[Warren]] | |||
== Notes == | == Notes == | ||
<references /> | <references /> |
Latest revision as of 20:01, 16 March 2024
Generic Campaigns are replayable alternatives to the five story campaigns in the game. They do not follow a set story but are instead a randomized set of chapters with a random Keystone events for each game. These campaigns come in three and five chapter variants, as well as legacy or non-legacy variants.
Mechanics
- Chapter 1:
- Middle chapters consist of the following pieces. All events and omens use the same title:
- A plot-related Omen that reunites the company
- Most chapters will include a "keystone" mission that must be beaten before proceeding to the final mission. (Timed or clear all site objectives also exist, e.g. The Ancient Wall).
- A "capstone" mission that ends the chapter.
- End chapters use the same keystone/capstone missions mechanic as middle chapters, however they roll from a different set of events with a more emphatic finish.
Generic and enemy-specific events exist. As with most story campaigns[2], the main enemies will remain constant once selected, e.g. it's not possible to experience the Deepist-specific event Old Blood and Morthagi-specific event The Brain in the same campaign.
Chapter 1 Events
- Generic Omens
- Generic Capstones
- Other
- Deepists
- Drauven
- Gorgons
- Morthagi
- Thrixl
Middle Chapter Events
- The Ancient Wall
- Cavernquarry
- Ghost Town
- Hill Fort
- The Library
- Nightaltar
- Potionry (Gorgons)
- The Prison
- Ringstone (Gorgons)
- Royal Arms (Drauven)
- Shrine of the Prophet (Deepists)
- The Stomach (Morthagi)
- Waterweavers (Thrixl)
End Chapter Events
- Black Castle Ruins
- The Brain (Morthagi)
- Emperor (Drauven)
- The Lifeforge
- Mute Memory (Gorgons)
- The Orchard (Thrixl)
- Shadowflame (Deepists)
- Warren
Notes
- ↑ while marked as an Omen in event title, these events mechanically use the Plot Event type
- ↑ save for The Sunswallower's Wake