Generic Campaign
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Revision as of 10:43, 16 March 2024 by Eva (talk | contribs) (Created page with "'''Generic Campaigns''' are replayable alternatives to the five story campaigns in the game. They do not follow a set story but are instead a randomized set of ch...")
Generic Campaigns are replayable alternatives to the five story campaigns in the game. They do not follow a set story but are instead a randomized set of chapters with a random Keystone events for each game. These campaigns come in three and five chapter variants, as well as legacy or non-legacy variants.
Mechanics
- Chapter 1:
- Middle chapters consist of the following pieces. All events and omens use the same title:
- A plot-related Omen that reunites the company
- A "keystone" mission that must be beaten before proceeding to the final mission
- A "capstone" mission that ends the chapter.
- End chapters use identical mechanics to middle chapters, however they roll from a different set of events with a more emphatic finish.
Generic and enemy-specific events exist. As with most story campaigns[2], the main enemies will remain constant once selected, e.g. it's not possible to experience the Deepist-specific event Old Blood and Morthagi-specific event The Brain in the same campaign.
Chapter 1 Events
- Generic Omens
- Generic Capstones
- Other
- Deepists
- Drauven
- Gorgons
- Morthagi
- Thrixl
Middle Chapter Events
End Chapter Events
Notes
- ↑ while marked as an Omen in event title, these events mechanically use the Plot Event type
- ↑ save for The_Sunswallower's_Wake