Deepist Faction
From Wildermyth Wiki
The Deepist Faction, a cult in the midst of civilization.
General Information
Deepist are a group of morphed people that function similar to a cult. They appear harmless at first but there have been events of Deepists members raiding villages and towns. The members are recruited humans and aren't forced to participate. Priestesses, special members that possess high charisma and intelligence are responsible for recruiting new members into their cult. New members aren't immediately transformed into Deepists, instead they're made to learn and complete tests before they're worthy, with special tattoos to show for it, the Mark of the Horn. It is unknown how the transformation works but the end result is a bluish skin and in most cases loss of intelligence. Deepists have a deep connection with the underground. The purpose is unknown, it might be related to their bull god or their beliefs. One ritual of theirs results in spawning the Horn Child, completely made of stone but sentient. A key feature of high ranking members is their immortality. It is unknown how it works exactly but it seems likely they siphon the energy from lower ranked members to strengthen their own. The source of the Deepists has been better explored in the Monarchs Under the Mountain campaign which helped shed some light on their inner workings. Deepists aren't exactly dangerous to humans, with only some cases of Deepists raiding villages for unknown reasons. There have been multiple accounts of Deepists peacefully interacting with humans and even helping them. Unless you've personally seen them attacking villages you might even be inclined to join the local Deepists in your own village. -Green Riding Hood
For more in-depth information please refer to: Deepist Lore
Campaign related to Deepist: Monarchs Under the Mountain
Transformation related to Deepist: Mark of the Horn
List of Units
Image | Name | Description | Monster Threat |
---|---|---|---|
The Woken | A Deepist focused on melee combat. | 8 | |
Woken Slinger | A Deepist focused on ranged combat. | 12 | |
Horn Child | An artificial stone creature. | 5 | |
Murk Mother | A wise woman capable to summon the Horn Children. | 18 | |
Father Fungus | A Deepist wizard, possesses uncanny affinity with mushrooms. | 20 | |
The Chosen | Champion of the Deepists. | 20 | |
Mushrox | A beast of stone and fungus. | 25 | |
The Chastised | A cursed Deepist fused with stone. | 30 | |
The Faithful | A paladin that protects followers of the Deepists with shield and faith. | 30 | |
Shadow Hunter | A powerful berserker that resembles a bull. | 30 |
Image | Name | Description |
---|---|---|
Prophet of the Maze | The Prophet responsible for rituals and human sacrifices. | |
Deepmonarch | The Deepist Monarch. | |
Monarch of the Mantle | The Deepist Queen that guards the shadowflame. |
Spoiler! Campaign Unique Bosses
Spoiler! Image Name Description Speaker of the Depths Priestess of the Deepist. Eloquent in speech with both intelligence and charisma. Shadow Messiah An ancient, gigantic creature carrying a bow. It resembles a bull. Deepking Lestrond The hero Lestrond. Chose to become a Deepist to extend his legacy. Deepqueen Eylas The hero Eylas. Accompanied Lestrond, both are called 'The Lovers'. 'Here evermore lie their love, which protected so many, shall cradle their eternal sleep.'