Difference between revisions of "Arches"
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* The created tree gives Good [[cover]] and is Wood and a Tree for use with other interfusions. | * The created tree gives Good [[cover]] and is Wood and a Tree for use with other interfusions. | ||
== | ==Tips== | ||
Creates an object to interfuse with even on an empty battlefield, so the Mystic cannot be shut out for lack of targets to work with. | * Creates an object to interfuse with even on an empty battlefield, so the Mystic cannot be shut out for lack of targets to work with. | ||
* Combines well with [[Naturalist]] for [[Treecall]] support builds and with [[Elementalist]] for [[Splintersalvo]] builds. | |||
* Valuable for shredding armor at high [[difficulty]] levels (using [[Splinterblast]]) in situations where [[Wood]] is not otherwise available. | |||
[[Category:Battle]] | [[Category:Battle]] |
Revision as of 08:28, 14 February 2022
In-Game Description
(Active) Hero bonds with the earth, and summons from seedling and silt a wondrous tree that pins surrounding enemies.
Upgrade
Arches is changed from a turn-ending action to a single action
Specifics
The mystic creates a tree on the battle map and interfuses with it if they have an interfusion slot available.
- single action, ends turn, range 4.6
- The location must be clear space -- no orthogonally adjacent walls/scenery.
- Enemies are pinned within
1.6 + Potency/3
tiles. This does not count as an attack for flanking, and does not break grayplane.- As of patch 1.0 hotfix 7, this is rolled as a melee attack, but this is likely a bug.
- The created tree gives Good cover and is Wood and a Tree for use with other interfusions.
Tips
- Creates an object to interfuse with even on an empty battlefield, so the Mystic cannot be shut out for lack of targets to work with.
- Combines well with Naturalist for Treecall support builds and with Elementalist for Splintersalvo builds.
- Valuable for shredding armor at high difficulty levels (using Splinterblast) in situations where Wood is not otherwise available.