Poisoned

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Template:Infobox status effect

Poisoned is a status effect that damages the target for each turn it is active.

Effect

Unit is poisoned and takes damage every turn. (3 Turns)

Specifics

  • The amount of Poison damage per turn can be stacked
  • Poison damage is treated as true damage and ignores armor

Abilities and Transformations

Scorpion Tail (Transformation):
Sting: UI DiamondFilled.png single action. Hero uses their tail to sting nearby enemies, applying poison on stunt.

Description Value
Damage (2 to 3) + 1/2(Bonus Damage + Potency), 2 pierce
Range 3.6
Stunt Applies Poison

Skunk Tail (Transformation):
Skunk Spray: Hero sprays enemies in a direction with his skunk tail, applying poison. Line attack, 5 length, originating from the hero. UI DiamondFilled.png single action

Description Value
Effect 1 + 1/3 Potency poison
Range 5
Stunt Applies Poison

Botanical (Transformation):
Thorn Lash: UI DiamondRed.png single action, ends turn. Lash out, dealing damage and applying poison 1 in a line.

Description Value
Effect (1–3) + Bonus Damage + Potency
Range 4.6 range (benefits from Long Reach and Sharpshooter)
Stunt

Quellingmoss (Hunter Ability):
Poison Bomb: UI DiamondFilled.png single action, AoE radius 2, 1+Potency/2 damage

Stat Description
Effect 1+Potency/2 damage
Range Aoe radius 2
Stunt

Enemies

Dravonne (Drauven):
Dragonbreath: Breathes a cone of poison that is blocked by scenery in its path.

Scorier (Thrixl):
Toxic Spike: Scorier attacks their target, injecting them with Poison.

Drathic (Thrixl):
Dragonbreath: Breathes a cone of poison that is blocked by scenery in its path.