From Wildermyth Wiki
|Blinded||causes a unit to miss its next attack|
|Hidden||cannot be seen by enemies, ignores armor|
|Poisoned||Takes x true damage per turn (3 turns)|
|Stunned||does not act at all on their next turn. -20 dodge / -10 block|
|Engaged||forced to attack|
|Deafened||-x Bonus Damage & Potency|
This category has the following 7 subcategories, out of 7 total.