Difference between revisions of "Arches"
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'''Arches''' is a [[Mystic]] [[ | '''Arches''' is a [[Mystic]] [[ability]]. | ||
==In-Game Description== | ==In-Game Description== | ||
<q>''(Active) Hero bonds with the earth, and summons from seedling and silt a wondrous tree that [[pinned|pins]] surrounding enemies.''</q> | <q>''(Active) Hero bonds with the earth, and summons from seedling and silt a wondrous tree that [[pinned|pins]] surrounding enemies.''</q> | ||
=== Upgrade === | |||
''<q>Arches is changed from a turn-ending action to a {{iconify|single action}}</q>'' | |||
==Specifics== | ==Specifics== | ||
== | The mystic creates a tree on the [[battle map]] and [[interfuse]]s with it if they have an [[Interfuse#Interfusion_slot|interfusion slot]] available. | ||
Creates an object to interfuse with even on an empty battlefield, so the Mystic cannot be shut out for lack of targets to work with. | * {{iconify|single action, ends turn}}, range 4.6 | ||
* The location must be clear space -- no orthogonally adjacent walls/scenery. Diagonal adjacency is fine. | |||
* Enemies are [[pinned]] within <code>1.6 + [[Potency]]/3</code> tiles. This does ''not'' count as an attack for [[flanking]], and does not break [[grayplane]]. | |||
** As of patch 1.0 hotfix 7, this is rolled as a '''melee''' attack, but this is likely a bug. | |||
* The created tree gives Good [[cover]] and is Wood and a Tree for use with other interfusions. | |||
==Tips== | |||
* Creates an object to interfuse with even on an empty battlefield, so the Mystic cannot be shut out for lack of targets to work with. | |||
* Combines well with [[Naturalist]] for [[Treecall]] support builds and with [[Elementalist]] for [[Splintersalvo]] builds. | |||
* Valuable for shredding armor at high [[difficulty]] levels (using [[Splinterblast]]) in situations where [[Wood]] is not otherwise available. | |||
[[Category:Battle]] | [[Category:Battle]] |
Latest revision as of 09:31, 14 February 2022
In-Game Description
(Active) Hero bonds with the earth, and summons from seedling and silt a wondrous tree that pins surrounding enemies.
Upgrade
Arches is changed from a turn-ending action to a single action
Specifics
The mystic creates a tree on the battle map and interfuses with it if they have an interfusion slot available.
- single action, ends turn, range 4.6
- The location must be clear space -- no orthogonally adjacent walls/scenery. Diagonal adjacency is fine.
- Enemies are pinned within
1.6 + Potency/3
tiles. This does not count as an attack for flanking, and does not break grayplane.- As of patch 1.0 hotfix 7, this is rolled as a melee attack, but this is likely a bug.
- The created tree gives Good cover and is Wood and a Tree for use with other interfusions.
Tips
- Creates an object to interfuse with even on an empty battlefield, so the Mystic cannot be shut out for lack of targets to work with.
- Combines well with Naturalist for Treecall support builds and with Elementalist for Splintersalvo builds.
- Valuable for shredding armor at high difficulty levels (using Splinterblast) in situations where Wood is not otherwise available.