Hidden
From Wildermyth Wiki
Revision as of 23:55, 29 January 2022 by FeralKitty (talk | contribs) (noinclude everything but the quote and specifics (for transclusion into Status Effect). Use consistent section headings.)
Main article: Status effects
Hidden is a status effect that turns a character invisible.
<shortName> cannot be seen by enemies.
Specifics
- Attacking out of Grayplane ignores both Warding and Armor
- Grayplane stays up indefinitely for the duration of combat
- If attacked or attacking then Grayplane will be cancelled
Hero abilities
| Name | Description |
|---|---|
| Silkstep (Hunter Ability) | Hunter enters Grayplane and ends their turn. |
| Flashcone (Hunter Ability) | Once per combat, Hero throws a flashcone that blinds enemies, and deals x magic damage. If thrown at an ally, they will be hidden. |
| Gloamglow (Mothly) | Once per combat, <self> and all adjacent allies enter grayplane |
Enemies
| Name | Description |
|---|---|
| Specterstep (Haunt Drauven) | Every other turn, Haunt enters specterstep, causing the next attack against them to miss. |
| Search (All Enemies) | Every hero in a 2 tile radius will lose their hidden effect. |
| Status effects |
|---|
| Blinded · Deafened · Dominated · Engaged · Hidden · Hobbled · Pinned · Poisoned · Stasis · Stunned |