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- List of story campaign events in order.6 KB (703 words) - 07:58, 27 September 2022
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- # forbidTownishVictoryEvent - use this to forbid victory events that imply that npcs live here # forbidSiteSecretsVictoryEvent - use to forbid victory events that reveal secrets at the site1 KB (165 words) - 11:17, 29 December 2021
- ...story but are instead a randomized set of chapters with a random Keystone events for each game. These campaigns come in three and five chapter variants, as ...ted "omen<ref>while marked as an [[Event#omen|Omen]] in event title, these events mechanically use the [[Event#Plot Event|Plot Event]] type</ref>" [[Mission]3 KB (355 words) - 21:01, 16 March 2024
- ...eparated between 3-chapter campaigns and 5-chapter campaigns with Keystone events posing as boss fights. Story Campaigns are events designed by the developers to follow a set story.2 KB (278 words) - 10:44, 16 March 2024
- Some events that happen in the game are remembered in your legacy. Some of this is used152 bytes (27 words) - 07:02, 20 March 2021
- 142 bytes (21 words) - 13:46, 27 December 2019
- == Unique Events ==1 KB (233 words) - 16:12, 6 March 2022
- Events are text and pictures presented in a comic book style. Events can present the [[player]] with a choice. Events are displayed via a [[dialog]].5 KB (804 words) - 18:53, 19 November 2023
- ...steps and goals of campaigns or missions; they determine what special plot events should happen, the goals of chapters, special missions and their goals, and279 bytes (45 words) - 03:49, 22 December 2019
- Pages such as abilities (e.g., [[Ember Arrows]]) or events (e.g., [[All the Sweltering Stars]]) should follow the game's capitalizatio === [[Template:Event|Events]] ===3 KB (365 words) - 13:47, 7 January 2022
- === Chapter 1 Events === === Chapter 2 Events ===4 KB (658 words) - 21:27, 19 November 2023
- === Chapter 1 Events === === Chapter 2 Events ===6 KB (972 words) - 16:29, 12 March 2024
- A tiding is added that refers back to these events.371 bytes (47 words) - 23:48, 15 January 2021
- === Events ===3 KB (289 words) - 14:39, 4 December 2019
- * Fix some events firing without relevant enemy present405 bytes (62 words) - 13:50, 21 June 2021
- * '''[[Effects]]''' are how things (events, abilities, etc.) happen, based on checking if certain criteria (targets) a ...steps and goals of campaigns or missions; they determine what special plot events should happen, the goals of chapters, special missions and their goals, and7 KB (1,103 words) - 10:26, 12 October 2021
- == Related Events ==3 KB (418 words) - 21:39, 5 June 2023
- Tidings are events that happen during the [[Interval]] after a chapter that show what heroes d ...mes#AllowFollowup|AllowFollowup Outcome]]. These are often used along with events that should have some kind of repercussions. For example, an event that sho3 KB (544 words) - 10:38, 24 December 2019
- 731 bytes (109 words) - 16:58, 6 March 2022
- Commonly obtained as random loot, typically after a combat encounter, certain events, or after carefully securing a location on the Overland map. Also available958 bytes (139 words) - 15:36, 29 December 2021
- * [[:Category:Event|Events]] * [[Effects]]: Used to create [[Event|events]], player actions, and oh so much more. A technical guide.2 KB (343 words) - 13:43, 4 July 2023