Difference between revisions of "Category:Status effects"
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Status effects are temporary [[Aspect]]s that can be inflicted on heroes or enemies. | Status effects are temporary [[Aspect]]s that can be inflicted on heroes or enemies. | ||
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! Status Effect !! Description | |||
|- | |||
| Blinded || causes a unit to miss its next attack || Example || Example || Example || Example || Example || Example || Example | |||
|- | |||
| Hidden || cannot be seen by enemies, ignores armor || Example || Example || Example || Example || Example || Example || Example | |||
|- | |||
| Hobbled || -2 speed | |||
|- | |||
| Poisoned || Takes x true damage per turn (3 turns) | |||
|- | |||
| Stunned || does not act at all on their next turn. -20 dodge / -10 block | |||
|- | |||
| Engaged || forced to attack | |||
|- | |||
| Deafened || -x Bonus Damage & Potency | |||
|} | |||
[[Category:Battle]] | [[Category:Battle]] | ||
Revision as of 19:17, 29 October 2021
Status effects are temporary Aspects that can be inflicted on heroes or enemies.
| Status Effect | Description | |||||||
|---|---|---|---|---|---|---|---|---|
| Blinded | causes a unit to miss its next attack | Example | Example | Example | Example | Example | Example | Example |
| Hidden | cannot be seen by enemies, ignores armor | Example | Example | Example | Example | Example | Example | Example |
| Hobbled | -2 speed | |||||||
| Poisoned | Takes x true damage per turn (3 turns) | |||||||
| Stunned | does not act at all on their next turn. -20 dodge / -10 block | |||||||
| Engaged | forced to attack | |||||||
| Deafened | -x Bonus Damage & Potency |
Subcategories
This category has the following 7 subcategories, out of 7 total.