Difference between revisions of "Category:Status effects"

From Wildermyth Wiki
Line 6: Line 6:
! Status Effect !! Description  
! Status Effect !! Description  
|-
|-
| Blinded || causes a unit to miss its next attack || Example || Example || Example || Example || Example || Example || Example
| Blinded || causes a unit to miss its next attack
|-
|-
| Hidden ||  cannot be seen by enemies, ignores armor || Example || Example || Example || Example || Example || Example || Example
| Hidden ||  cannot be seen by enemies, ignores armor
|-
|-
| Hobbled || -2 speed
| Hobbled || -2 speed

Revision as of 19:18, 29 October 2021

Status effects are temporary Aspects that can be inflicted on heroes or enemies.

Caption text
Status Effect Description
Blinded causes a unit to miss its next attack
Hidden cannot be seen by enemies, ignores armor
Hobbled -2 speed
Poisoned Takes x true damage per turn (3 turns)
Stunned does not act at all on their next turn. -20 dodge / -10 block
Engaged forced to attack
Deafened -x Bonus Damage & Potency

Subcategories

This category has the following 7 subcategories, out of 7 total.

Pages in category "Status effects"

The following 11 pages are in this category, out of 11 total.