Difference between revisions of "Category:Status effects"

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(Made a nice summary of the status effects)
 
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Status effects are temporary [[Aspect]]s that can be inflicted on heroes or enemies.
{| class="wikitable sortable"
|-
! Status Effect !! Description
|-
| [[:Category:Blinded|Blinded]] || causes a unit to miss its next attack
|-
| [[:Category:Hidden|Hidden]] ||  cannot be seen by enemies, ignores armor
|-
| [[:Category:Hobbled|Hobbled]] || -2 speed
|-
| [[:Category:Poisoned|Poisoned]] || Takes x true damage per turn (3 turns)
|-
| [[:Category:Stunned|Stunned]] || does not act at all on their next turn. -20 dodge / -10 block
|-
| [[:Category:Engaged|Engaged]] || forced to attack
|-
| [[:Deafened|Deafened]] || -x Bonus Damage & Potency
|}


[[Category:Battle]]
[[Category:Battle]]

Latest revision as of 19:25, 29 October 2021

Status Effect Description
Blinded causes a unit to miss its next attack
Hidden cannot be seen by enemies, ignores armor
Hobbled -2 speed
Poisoned Takes x true damage per turn (3 turns)
Stunned does not act at all on their next turn. -20 dodge / -10 block
Engaged forced to attack
Deafened -x Bonus Damage & Potency

Subcategories

This category has the following 7 subcategories, out of 7 total.

Pages in category "Status effects"

The following 11 pages are in this category, out of 11 total.