Difference between revisions of "Blinded"
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{{Main|Status Effect|l1=Status effects}} | {{Main|Status Effect|l1=Status effects}} | ||
Blinded [[Status Effect|status effect]] that guarantees the target will miss their next attack. | Blinded is a [[Status Effect|status effect]] that guarantees the target will miss their next attack. | ||
== Effect == | == Effect == | ||
Revision as of 11:54, 15 January 2022
Main article: Status effects
Blinded is a status effect that guarantees the target will miss their next attack.
Effect
Unit will miss their next attack. (1 Turn)
Specifics
- Cannot Stack
Abilities and Transformations
Celestial Hair (Transformation):
Passive: Blinding Attacks. Starlight shines forth from the hero's attack's. 25% chance for attacks to blind enemies.
Flashcone (Hunter Ability):
Action: Once per combat, the hero may throw a flashcone that blinds enemies in an area and deals damage to all affected creatures.
single action
| Stat | Description |
|---|---|
| Damage | Potency+Spell damage
|
| Effects | Applies Blinded |
| Range | 4.6 (AoE Cross 5x5) |
| Stunt |
Interfusion Lamp:
Action: Amplify the radiance of this light source to excruciating levels, blinding enemies. The flare counts as an attack for flanking if it hits.
Starheart Belt (Transformation):
Passive: When Hero takes damage, he has a 30% chance to blind the attacker.
Enemies
| Status effects |
|---|
| Blinded · Deafened · Dominated · Engaged · Hidden · Hobbled · Pinned · Poisoned · Stasis · Stunned |