Difference between revisions of "Blinded"
From Wildermyth Wiki
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== Abilities and Transformations == | == Abilities and Transformations == | ||
'''[[Interfuse|Basic Interfusion (Interfusion):]]'''<br /> | '''[[Interfuse|Basic Interfusion (Interfusion):]]'''<br /> | ||
Flare (Lamp): ({{iconify|single action, ends turn}}) Amplify the radiance of this light source to excruciating levels, blinding enemies. The flare counts as an attack for flanking if it hits. | '''Flare (Lamp):''' ({{iconify|single action, ends turn}}) Amplify the radiance of this light source to excruciating levels, blinding enemies. The flare counts as an attack for flanking if it hits. | ||
'''[[Flashcone|Flashcone (Hunter Ability):]]'''<br /> | '''[[Flashcone|Flashcone (Hunter Ability):]]'''<br /> | ||
Flashcone: ({{iconify|single action}})Once per combat, the hero may throw a flashcone that blinds enemies in an area and deals damage to all affected creatures. | '''Flashcone:''' ({{iconify|single action}})Once per combat, the hero may throw a flashcone that blinds enemies in an area and deals damage to all affected creatures. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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'''[[Celestial|Celestial Hair (Transformation):]]'''<br /> | '''[[Celestial|Celestial Hair (Transformation):]]'''<br /> | ||
Blinding Attacks: (Passive) Starlight shines forth from the hero's attack's. 25% chance for attacks to blind enemies. | '''Blinding Attacks:''' (Passive) Starlight shines forth from the hero's attack's. 25% chance for attacks to blind enemies. | ||
'''[[Starheart|Starheart Belt (Transformation):]]'''<br /> | '''[[Starheart|Starheart Belt (Transformation):]]'''<br /> | ||
Starswelter: (Passive) When Hero takes damage, he has a 30% chance to blind the attacker. | '''Starswelter:''' (Passive) When Hero takes damage, he has a 30% chance to blind the attacker. | ||
== Enemies == | == Enemies == | ||
{{Navbox status effects}} | {{Navbox status effects}} | ||
Revision as of 04:23, 23 January 2022
Main article: Status effects
Blinded is a status effect that guarantees the target will miss their next attack.
<name> will miss their next attack.
Specifics
- Cannot Stack
Abilities and Transformations
Basic Interfusion (Interfusion):
Flare (Lamp): (
single action, ends turn) Amplify the radiance of this light source to excruciating levels, blinding enemies. The flare counts as an attack for flanking if it hits.
Flashcone (Hunter Ability):
Flashcone: (
single action)Once per combat, the hero may throw a flashcone that blinds enemies in an area and deals damage to all affected creatures.
| Stat | Description |
|---|---|
| Damage | Potency+Spell damage
|
| Effects | Applies Blinded |
| Range | 4.6 (AoE Cross 5x5) |
| Stunt |
Celestial Hair (Transformation):
Blinding Attacks: (Passive) Starlight shines forth from the hero's attack's. 25% chance for attacks to blind enemies.
Starheart Belt (Transformation):
Starswelter: (Passive) When Hero takes damage, he has a 30% chance to blind the attacker.
Enemies
| Status effects |
|---|
| Blinded · Deafened · Dominated · Engaged · Hidden · Hobbled · Pinned · Poisoned · Stasis · Stunned |