Difference between revisions of "Blinded"
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(adding status effect blinded) |
FeralKitty (talk | contribs) (noinclude everything but the quote and specifics (for transclusion into Status Effect). Use consistent section headings.) |
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[[File:Blinded.png|200x200px|thumb|right|Blinded Father Fungus]] | [[File:Blinded.png|200x200px|thumb|right|Blinded Father Fungus]] | ||
<noinclude> | |||
{{Main|Status Effect|l1=Status effects}} | {{Main|Status Effect|l1=Status effects}} | ||
Blinded [[Status Effect|status effect]] that guarantees the target will miss their next attack. | Blinded is a [[Status Effect|status effect]] that guarantees the target will miss their next attack.</noinclude> | ||
{{Quote|{{Data description|Blinded}}}} | |||
=== Specifics === | === Specifics === | ||
* Cannot Stack | * Cannot Stack | ||
<noinclude><!-- | |||
== | -->== Hero abilities == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Name | |||
! Description | |||
|- | |- | ||
| [[Interfuse|Flare (Lamp Interfusion)]] | |||
| Amplify the radiance of this light source to excruciating levels, blinding enemies. The flare counts as an attack for flanking if it hits. | |||
|- | |- | ||
| [[Flashcone|Flashcone (Hunter Ability)]] | |||
| | | Once per combat, the hero may throw a flashcone that blinds enemies in an area and deals damage to all affected creatures. | ||
|- | |- | ||
| [[Celestial|Blinding Attacks (Celestial)]] | |||
| | | {{Data description|Blinding Attacks}} | ||
|- | |- | ||
| [[Starheart|Starswelter (Starheart)]] | |||
| | | When Hero takes damage, he has a 30% chance to blind the attacker. | ||
|- | |- | ||
|} | |} | ||
== Enemies == | == Enemies == | ||
{{Navbox status effects}}</noinclude> | |||
{{Navbox status effects}} | |||
Latest revision as of 23:40, 29 January 2022
Main article: Status effects
Blinded is a status effect that guarantees the target will miss their next attack.
<name> will miss their next attack.
Specifics
- Cannot Stack
Hero abilities
| Name | Description |
|---|---|
| Flare (Lamp Interfusion) | Amplify the radiance of this light source to excruciating levels, blinding enemies. The flare counts as an attack for flanking if it hits. |
| Flashcone (Hunter Ability) | Once per combat, the hero may throw a flashcone that blinds enemies in an area and deals damage to all affected creatures. |
| Blinding Attacks (Celestial) | Starlight shines forth from <name>'s attacks. 25% chance for attacks to blind enemies. |
| Starswelter (Starheart) | When Hero takes damage, he has a 30% chance to blind the attacker. |
Enemies
| Status effects |
|---|
| Blinded · Deafened · Dominated · Engaged · Hidden · Hobbled · Pinned · Poisoned · Stasis · Stunned |