Difference between revisions of "Hidden"

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(noinclude everything but the quote and specifics (for transclusion into Status Effect). Use consistent section headings.)
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| [[Flashcone|Flashcone (Hunter Ability)]]
| [[Flashcone|Flashcone (Hunter Ability)]]
| Once per combat, Hero throws a flashcone that blinds enemies, and deals x magic damage. If thrown at an ally, they will be hidden.
| Once per combat, Hero throws a flashcone that blinds enemies, and deals x magic damage. If thrown at an ally, they will be hidden.
|-
| [[Rogue|Rogue(Hunter Ability)]]
| (Passive) Every time Hero kills an enemy, he/she enters grayplane for free.
|-
|-
| [[Mothly|Gloamglow (Mothly)]]
| [[Mothly|Gloamglow (Mothly)]]
| {{Data description|Gloamglow}}
| {{Data description|Gloamglow}}
|-
| [[Covering Fire|Covering Fire (Pet Fire Chicken)]]
| (Passive) Upon ending their turn on a tile with a blaze, Hero becomes hidden.
|-
|-
|}
|}
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! Name
! Name
! Description
! Description
|-
| [[Haunt|Specterstep (Haunt Drauven)]]
| Every other turn, Haunt enters specterstep, causing the next attack against them to miss.
|-
|-
| Search (All Enemies)
| Search (All Enemies)

Revision as of 08:29, 10 March 2022

Hidden Hero

Hidden is a status effect that turns a character invisible.

<shortName> cannot be seen by enemies.

Specifics

  • Attacking out of Grayplane ignores both Warding and Armor
  • Grayplane stays up indefinitely for the duration of combat
  • If attacked or attacking then Grayplane will be cancelled

Hero abilities

Name Description
Silkstep (Hunter Ability) Hunter enters Grayplane and ends their turn.
Flashcone (Hunter Ability) Once per combat, Hero throws a flashcone that blinds enemies, and deals x magic damage. If thrown at an ally, they will be hidden.
Rogue(Hunter Ability) (Passive) Every time Hero kills an enemy, he/she enters grayplane for free.
Gloamglow (Mothly) Once per combat, <self> and all adjacent allies enter grayplane
Covering Fire (Pet Fire Chicken) (Passive) Upon ending their turn on a tile with a blaze, Hero becomes hidden.

Enemies

Name Description
Search (All Enemies) Every hero in a 2 tile radius will lose their hidden effect.