Difference between revisions of "Blinded"

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(noinclude everything but the quote and specifics (for transclusion into Status Effect). Use consistent section headings.)
 
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[[File:Blinded.png|200x200px|thumb|right|Blinded Father Fungus]]
[[File:Blinded.png|200x200px|thumb|right|Blinded Father Fungus]]
 
<noinclude>
{{Main|Status Effect|l1=Status effects}}
{{Main|Status Effect|l1=Status effects}}


Blinded is a [[Status Effect|status effect]] that guarantees the target will miss their next attack.
Blinded is a [[Status Effect|status effect]] that guarantees the target will miss their next attack.</noinclude>
  {{Quote|{{Data description|Blinded}}}}
  {{Quote|{{Data description|Blinded}}}}


=== Specifics ===
=== Specifics ===
* Cannot Stack
* Cannot Stack
 
<noinclude><!--
== Abilities and Transformations ==
-->== Hero abilities ==
{| class="wikitable"
{| class="wikitable"
! Name
! Name
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|}
|}
== Enemies ==
== Enemies ==
{{Navbox status effects}}
{{Navbox status effects}}</noinclude>

Latest revision as of 23:40, 29 January 2022

Blinded Father Fungus

Blinded is a status effect that guarantees the target will miss their next attack.

<name> will miss their next attack.

Specifics

  • Cannot Stack

Hero abilities

Name Description
Flare (Lamp Interfusion) Amplify the radiance of this light source to excruciating levels, blinding enemies. The flare counts as an attack for flanking if it hits.
Flashcone (Hunter Ability) Once per combat, the hero may throw a flashcone that blinds enemies in an area and deals damage to all affected creatures.
Blinding Attacks (Celestial) Starlight shines forth from <name>'s attacks. 25% chance for attacks to blind enemies.
Starswelter (Starheart) When Hero takes damage, he has a 30% chance to blind the attacker.

Enemies