Difference between revisions of "Engaged"

From Wildermyth Wiki
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[[File:Enganged.png|200x200px|thumb|right|Engaged Enemy]]
[[File:Enganged.png|200x200px|thumb|right|Engaged Enemy]]
 
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{{Main|Status Effect|l1=Status effects}}
{{Main|Status Effect|l1=Status effects}}


Engaged is a [[Status Effect|status effect]] that enforces the target to only attack the caster.
Engaged is a [[Status Effect|status effect]] that enforces the target to only attack the caster.</noinclude>
  {{Quote|{{Data description|Engaged}}}}
  {{Quote|{{Data description|Engaged}}}}


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* Only one enemy can be engaged at a time
* Only one enemy can be engaged at a time
* Warrior needs to keep up line of sight with the target
* Warrior needs to keep up line of sight with the target
 
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== Abilities and Transformations ==
-->== Hero abilities ==
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{{Navbox status effects}}
{{Navbox status effects}}</noinclude>

Latest revision as of 23:51, 29 January 2022

Engaged Enemy

Engaged is a status effect that enforces the target to only attack the caster.

<shortName> is engaged, and must attack {0}.

Specifics

  • Only one enemy can be engaged at a time
  • Warrior needs to keep up line of sight with the target

Hero abilities

Name Description
Engage (Warrior Ability) Hero engages a foe, forcing it to attack her. Hero must stay in range and maintain a clear line of sight. +1 armor per engaged foe.

Enemies

Name Description
Morthagi Clamp (Batchby Morthagi) As a swift action, Batchby engages the target, forcing it to attack them.