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| Status Effects affect allies and enemies alike during combat alone. They can range from purely damaging down to immensely impede a heroes actions. | | Status effects affect allies and enemies alike during combat. They can range from purely damaging to immensely impeding a hero's actions to helpful. |
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| == List of Effect == | | == List of status effects == |
| {| class="wikitable sortable" | | {| class="wikitable sortable" |
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| | [[Stunned]] || {{Data description|Stunned}} | | | [[Stunned]] || {{Data description|Stunned}} |
| |}
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| == [[Blinded]] ==
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| [[File:Blinded.png|200x200px|thumb|right|Blinded Father Fungus]]
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| {{Quote|{{Data description|Blinded}}}}
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|
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| === Specifics ===
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| * Cannot Stack
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| === Abilities and Transformations ===
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| {| class="wikitable"
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| ! Name
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| ! Description
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| |-
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| | [[Interfuse|Flare (Lamp Interfusion)]]
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| | Amplify the radiance of this light source to excruciating levels, blinding enemies. The flare counts as an attack for flanking if it hits.
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| |-
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| | [[Flashcone|Flashcone (Hunter Ability)]]
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| | Once per combat, the hero may throw a flashcone that blinds enemies in an area and deals damage to all affected creatures.
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| |-
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| | [[Celestial|Blinding Attacks (Celestial)]]
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| | {{Data description|Blinding Attacks}}
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| |-
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| | [[Starheart|Starswelter (Starheart)]]
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| | When Hero takes damage, he has a 30% chance to blind the attacker.
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| |-
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| |}
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| === Enemies ===
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| == [[Deafened]] ==
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| [[File:Deafened.png|200x200px|thumb|right|Deafened Heroes]]
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| {{Quote|{{Data description|Deafened}}}}
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|
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| === Specifics ===
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| * Deafened cannot be stacked
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| * Shriek is an AoE ranged attack so multiple heroes can be targeted
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| === Abilities and Transformations ===
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| === Enemies ===
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| {| class="wikitable"
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| ! Name
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| ! Description
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| |-
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| | [[Terrorbird|Shriek (Terrorbird Drauven)]]
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| | Deafens all enemies in a large cone, blocked by scenery in its path. (-2 Bonus Damage and Potency)
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| |}
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| == [[Dominated]] ==
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| [[File:Dominated.png|200x200px|thumb|right|Dominated Hero]]
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| {{Quote|{{Data description|Dominated}}}}
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|
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| === Specifics ===
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| * Engaged Heroes will only attack allies with melee attacks
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| * Allies have the chance to cure Dominated Heroes, success increases by relationship rank
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| * x tiles = heroes speed
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|
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| === Abilities and Transformations ===
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|
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| === Enemies ===
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| {| class="wikitable"
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| ! Name
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| ! Description
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| |-
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| | [[Muse|Dominate (Muse Thrixl)]]
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| | As a turn-ending action, Muse Dominates an enemy.
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| |-
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| | [[Orchadist|Dominating Grasp (Orchadist Thrixl)]]
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| | As a single action, grabs an enemy within 5 tiles of an interfused tree, pulling them in and Dominating them.
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| |}
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| == [[Engaged]] ==
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| [[File:Enganged.png|200x200px|thumb|right|Engaged Enemy]]
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| {{Quote|{{Data description|Engaged}}}}
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|
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| === Specifics ===
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| * Only one enemy can be engaged at a time
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| * Warrior needs to keep up line of sight with the target
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|
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| === Abilities and Transformations ===
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| {| class="wikitable"
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| ! Name
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| ! Description
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| |-
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| | [[Engage|Engage (Warrior Ability)]]
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| | [[Hero]] [[engage]]s a foe, forcing it to attack her. [[Hero]] must stay in range and maintain a clear line of sight. +1 armor per engaged foe.
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| |}
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|
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| === Enemies ===
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| {| class="wikitable"
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| ! Name
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| ! Description
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| |-
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| | [[Batchby|Morthagi Clamp (Batchby Morthagi)]]
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| | As a swift action, Batchby engages the target, forcing it to attack them.
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| |}
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| == [[Hidden]] ==
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| [[File:Hidden.png|200x200px|thumb|right|Hidden Hero]]
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| {{Quote|{{Data description|Hidden}}}}
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|
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| === Specifics ===
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| * Grayplane stays up indefinitely for the duration of combat
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| * If attacked or attacking then Grayplane will be cancelled
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|
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| === Abilities and Transformations ===
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| {| class="wikitable"
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| ! Name
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| ! Description
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| |-
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| | [[Silkstep|Silkstep (Hunter Ability)]]
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| | Hunter enters Grayplane and ends their turn.
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| |-
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| | [[Flashcone|Flashcone (Hunter Ability)]]
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| | Once per combat, Hero throws a flashcone that blinds enemies, and deals x magic damage. If thrown at an ally, they will be hidden.
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| |-
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| | [[Mothly|Gloamglow (Mothly)]]
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| | {{Data description|Gloamglow}}
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| |}
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| === Enemies ===
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| {| class="wikitable"
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| ! Name
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| ! Description
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| |-
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| | [[Haunt|Specterstep (Haunt Drauven)]]
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| | Every other turn, Haunt enters specterstep, causing the next attack against them to miss.
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| |-
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| | Search (All Enemies)
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| | Every hero in a 2 tile radius will lose their hidden effect.
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| |-
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| |}
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| == [[Hobbled]] ==
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| [[File:Hobbled.png|200x200px|thumb|right|Hobbled Enemy]]
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| {{Quote|{{Data description|Hobbled}}}}
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|
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| === Specifics ===
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| * Hobbled can be stacked, increasing the duration
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| * Each stack of Hobbled adds another -2 speed until 1 speed is reached
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| === Abilities and Transformations ===
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| {| class="wikitable"
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| ! Name
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| ! Description
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| |-
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| | [[Interfusion|Constrict (Textil Interfusion)]]
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| | A serpent of animated fabric wraps round an enemy, [[Hobble|hobbling]] it and squeezing away its life.
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| |-
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| | [[Elementalist|Splinterblast Elementalist (Mystic Ability)]]
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| | +1 damage and apply 1 hobble.
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| |-
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| | [[Backslam|Backslam (Warrior Ability))]]
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| | Knock the target into another enemy to displace it, deal half damage (1/2 of [[Hero]]'s Armor), and Hobble both enemies.
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| |-
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| | [[Crippling Strikes|Crippling Strikes (Hunter Ability)]]
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| | Hero's attacks apply 2 Hobbled to the enemy.
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| |-
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| | [[Ice Shield|Ice Shield (Off-Hand)]]
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| | Freezes on block. Attacker takes 1 true damage and is hobbled.|-
| |
| |}
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|
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| === Enemies ===
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| {| class="wikitable"
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| ! Name
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| ! Description
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| |-
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| | [[Horn Child|Gang Up (Horn Child Deepist)]]
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| | Flanking attacks hobble.
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| |-
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| | Unstoppable (Special Enemies)
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| | Cannot be pinned or hobbled.
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| |}
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| == [[Pinned]] ==
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| [[File:Pinned.png|200x200px|thumb|right|Pinned Enemy]]
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| {{Quote|{{Data description|Pinned}}}}
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|
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| === Specifics ===
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| * Pinned can be stacked
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| * Pinned enemies can still attack
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|
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| === Abilities and Transformations ===
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| {| class="wikitable"
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| ! Name
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| ! Description
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| |-
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| | [[Interfusion|Wild Grasp (Plant Interfusion)]]
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| | Send vines out to grab a foe and drag them to the specified tile, also pinning and dealing damage.
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| |-
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| | [[Interfusion|Shackle (Metal Interfusion)]]
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| | Warp metal into grasping appendages that [[pin]] a single enemy for two turns.
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| |-
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| | [[Interfusion|Sharktrap (Shards Interfusion)]]
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| | Lays a single trap on the floor occupying multiple tiles, and affects the first enemy to step into any of the tiles. The traps work the same as Hunter [[Jumpjaw]] traps, except that each tile is a separate trap that is triggered independently.
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| |-
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| | [[Arches|Arches (Mystic Ability)]]
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| | Summons a tree in specified area. Pinning enemies in range.
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| |-
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| | [[Jumpjaw|Jumpjaw (Hunter Ability)]]
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| | Twice per combat, as a [[swift action]], [[Hero]] throws a Jumpjaw trap that will deal '''[2 + [[Potency]]]''' damage and [[pin]] the first enemy who walks near.
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| |-
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| | [[Zealous Leap|Zealous Leap+ (Warrior Ability)]]
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| | Cooldown reduced from once every other turn to once per turn. Clears pin on use.
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| |-
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| | [[Off-Hand|Net (Off-Hand)]]
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| | Once per combat, hero hurls a throwing net. If it connects, it will pin the foe for two turns.
| |
| |}
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|
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| === Enemies ===
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| {| class="wikitable"
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| ! Name
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| ! Description
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| |-
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| | [[True Gorgon|Pinning Toxin (True Gorgon)]]
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| | As a swift action, attacks and pins the target in place.
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| |-
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| | [[Gorgon Seacaller|Summon Seathings (Gorgon Seacaller)]]
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| | Spawns up to 6 Tentacles on corrupted tiles. Tentacles Grab a nearby target, dragging them to itself and pinning them. Disappears after using Grab.
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| |- | | |- |
| | Unstoppable (Special Enemies) | | | [[Shadowed_(Status_Effect)|Shadowed]] || {{Data description|Shadowed (Status Effect)}} |
| | Cannot be pinned or hobbled. | |
| |} | | |} |
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| == [[Poisoned]] == | | == Blinded == |
| [[File:Poisoned.png|200x200px|thumb|right|Poisoned Enemy]]
| | {{Main|Blinded}} |
| {{Quote|{{Data description|Poisoned}}}}
| | {{:Blinded}} |
| | | <br /><br /><br /> |
| === Specifics ===
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| * The amount of poison damage per turn can be stacked
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| * Poison damage is treated as true damage and ignores armor
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| * Poison lasts three turns, regardless of the unit
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| * Turn counter is reset when more poison is added
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| | |
| === Abilities and Transformations ===
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| {| class="wikitable"
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| ! Name
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| ! Description
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| |-
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| | [[Quellingmoss|Poison Bomb (Hunter Ability)]]
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| | As an action, they can toss a flask of burning moss that applies Poison x to all units in a small area.
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| |-
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| | [[Skunkish|Skunk Spray (Skunkish)]]
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| | {{Data description|Skunk Spray}}[[Hero]]
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| |-
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| | [[Botanical|Thorn Lash (Botanical)]]
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| | {{Data description|Thorn Lash}}
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| |-
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| | [[Scorpioid|Sting (Scorpioid)]]
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| | {{Data description|Sting}}
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| |}
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| === Enemies === | | == Deafened == |
| {| class="wikitable" | | {{Main|Deafened}} |
| ! Name
| | {{:Deafened}} |
| ! Description
| | <br /><br /><br /> |
| |-
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| | [[Scorier|Toxic Spike (Scorier Thrixl)]]
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| | Scorier attacks their target, injecting them with Poison.
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| |-
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| | [[Drathix|Dragonbreath (Drathix Thrixl)]]
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| | Breathes a cone of poison that is blocked by scenery in its path.
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| |-
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| | [[Dravonne|Dragonbreath (Dravonne Drauven)]]
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| | Breathes a cone of poison that is blocked by scenery in its path.
| |
| |}
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| == [[Stasis]] == | | == Dominated == |
| [[File:Stasis.png|thumb|200x200px|right|Stasis locked Hero]]
| | {{Main|Dominated}} |
| Cannot take any actions, cannot be targeted by foes. Stasis can be removed by an adjacent ally.
| | {{:Dominated}} |
| | <br /><br /><br /> |
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| === Specifics === | | == Engaged == |
| * Allies can free a Stasis locked Hero, spending one action point
| | {{Main|Engaged}} |
| * Invulnerable is added in addition to stasis. (This unit cannot be damaged)
| | {{:Engaged}} |
| | <br /><br /><br /> |
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| === Abilities and Transformations === | | == Hidden == |
| | {{Main|Hidden}} |
| | {{:Hidden}} |
| | <br /><br /><br /> |
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| === Enemies === | | == Hobbled == |
| {| class="wikitable" | | {{Main|Hobbled}} |
| ! Name
| | {{:Hobbled}} |
| ! Description
| | <br /><br /><br /> |
| |-
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| | [[Seeker|Dreamtrap (Thrixl Seeker)]]
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| | Seeker puts an adjacent enemy into a dreamlike state, applying Stasis.
| |
| |}
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|
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| == [[Stunned]] == | | == Pinned == |
| [[File:Stunned.png|200x200px|thumb|right|Stunned Enemy]]
| | {{Main|Pinned}} |
| {{Quote|{{Data description|Stunned}}}}
| | {{:Pinned}} |
| | <br /><br /><br /> |
|
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| === Specifics === | | == Poisoned == |
| * Stunned can be stacked, each stack of Stunned adds another Turn to the duration
| | {{Main|Poisoned}} |
| | {{:Poisoned}} |
| | <br /><br /><br /> |
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| === Abilities and Transformations === | | == Stasis == |
| {| class="wikitable"
| | {{Main|Stasis}} |
| ! Name
| | {{:Stasis}} |
| ! Description
| | <br /><br /><br /> |
| |-
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| | [[Mythweaver|Loredump (Interfusion)]]
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| | Overload an enemy's brain with knowledge, dealing damage and [[stun]]ning them for 2 turns.
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| |-
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| | [[Humanist|Stunning Barrage (Interfusion)]]
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| | Tools sharpen their heads and throw themselves into a horrific frenzy, rending and [[stun]]ning targets in a nearby area.
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| |-
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| | [[Stormtouched|Jump Jolt (Stormtouched)]]
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| | {{Data description|Jumpjolt}}
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| |-
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| | [[Stormtouched|Thunder Stomp (Stormtouched)]]
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| | {{Data description|Thunder Stomp}}
| |
| |}
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| === Enemies === | | == Stunned == |
| | {{Main|Stunned}} |
| | {{:Stunned}} |
| | <br /><br /><br /> |
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| | == Shadowed == |
| | {{Main|Shadowed_(Status_Effect)}} |
| | {{:Shadowed_(Status_Effect)}} |
| | <br /> |
| [[Category:Status effects| ]] | | [[Category:Status effects| ]] |
| [[Category:Battle]] | | [[Category:Battle]] |