Difference between revisions of "Dominated"

From Wildermyth Wiki
(noinclude everything but the quote and specifics (for transclusion into Status Effect). Use consistent section headings.)
Line 1: Line 1:
[[File:Dominated.png|200x200px|thumb|right|Dominated Hero]]
[[File:Dominated.png|200x200px|thumb|right|Dominated Hero]]
 
<noinclude>
{{Main|Status Effect|l1=Status effects}}
{{Main|Status Effect|l1=Status effects}}


Dominated is a [[Status Effect|status effect]] that makes the target attack its own allies on the enemies turn.
Dominated is a [[Status Effect|status effect]] that makes the target attack its own allies on the enemies turn.</noinclude>
  {{Quote|{{Data description|Dominated}}}}
  {{Quote|{{Data description|Dominated}}}}


Line 10: Line 10:
* Allies have the chance to cure Dominated Heroes, success increases by relationship rank
* Allies have the chance to cure Dominated Heroes, success increases by relationship rank
* x tiles = heroes speed
* x tiles = heroes speed
 
<noinclude><!--
== Abilities and Transformations ==
-->== Hero abilities ==


== Enemies ==
== Enemies ==
Line 25: Line 25:
|-
|-
|}
|}
{{Navbox status effects}}
{{Navbox status effects}}</noinclude>

Revision as of 23:49, 29 January 2022

Dominated Hero

Dominated is a status effect that makes the target attack its own allies on the enemies turn.

On the enemy turn, this hero will move up to x tiles and attack an ally with a melee attack. Will not move through scenery. Adjacent allies can try to remove this effect.

Specifics

  • Engaged Heroes will only attack allies with melee attacks
  • Allies have the chance to cure Dominated Heroes, success increases by relationship rank
  • x tiles = heroes speed

Hero abilities

Enemies

Name Description
Dominate (Muse Thrixl) As a turn-ending action, Muse Dominates an enemy.
Dominating Grasp (Orchadist Thrixl) As a single action, grabs an enemy within 5 tiles of an interfused tree, pulling them in and Dominating them.