Difference between revisions of "Hidden"

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A '''hidden''' character cannot be seen by enemies. Attacks made by hidden characters ignore [[armor]]. Hidden characters are revealed if an enemy movement would pass through the hidden character's tile. Hidden characters can also be revealed by the [[Search]] ability. A hidden character can still be damaged by [[area-of-effect]] abilities that target the hidden character's tile.
[[File:Hidden.png|200x200px|thumb|right|Hidden Hero]]
<noinclude>
{{Main|Status Effect|l1=Status effects}}


[[Category:Battle]]
Hidden is a [[Status Effect|status effect]] that turns a character invisible.</noinclude>
{{Quote|{{Data description|Hidden}}}}
 
=== Specifics ===
* Attacking out of Grayplane ignores both Warding and Armor
* Grayplane stays up indefinitely for the duration of combat
* If an enemy attacks or tries to walk through the hero or the hero attacks then Grayplane will be cancelled
<noinclude><!--
-->== Hero abilities ==
{| class="wikitable"
! Name
! Description
|-
| [[Silkstep|Silkstep (Hunter Ability)]]
| Hunter enters Grayplane and ends their turn.
|-
| [[Flashcone|Flashcone (Hunter Ability)]]
| Once per combat, Hero throws a flashcone that blinds enemies, and deals x magic damage. If thrown at an ally, they will be hidden.
|-
| [[Rogue|Rogue (Hunter Ability)]]
| (Passive) Every time Hero kills an enemy, he/she enters grayplane for free.
|-
| [[Naturalist|Naturalist (Mystic Ability)]]
| (Advanced interfusions<br />Plant: (Active) Vinewrench<br />Tree: (Passive) Upon interfusing with a tree, enter Grayplane<br />(Active) Treecall
|-
| [[Mothly|Gloamglow (Mothly)]]
| {{Data description|Gloamglow}}
|-
| [[Covering Fire|Covering Fire (Pet Fire Chicken)]]
| (Passive) Upon ending their turn on a tile with a blaze, Hero becomes hidden.
|}
== Items ==
{|class="wikitable"
! Name
! Description
|-
| [[The Forestlord's Cloak]]
| Once per combat Hero swirls their cloak and becomes instantly hidden, disappearing into grayplane in a cloud of cedar-smelling mist.
|-
| [[Mothbite]]
| Allows the hero to use Silkstep to land on a tile 1, 3, or 4 tiles away instead of just 2.
|}
== Enemies ==
{| class="wikitable"
! Name
! Description
|-
| Search (All Enemies)
| Every hero in a 2 tile radius will lose their hidden effect.
|-
|}
{{Navbox status effects}}</noinclude>

Latest revision as of 09:34, 18 February 2025

Hidden Hero

Hidden is a status effect that turns a character invisible.

<shortName> cannot be seen by enemies.

Specifics

  • Attacking out of Grayplane ignores both Warding and Armor
  • Grayplane stays up indefinitely for the duration of combat
  • If an enemy attacks or tries to walk through the hero or the hero attacks then Grayplane will be cancelled

Hero abilities

Name Description
Silkstep (Hunter Ability) Hunter enters Grayplane and ends their turn.
Flashcone (Hunter Ability) Once per combat, Hero throws a flashcone that blinds enemies, and deals x magic damage. If thrown at an ally, they will be hidden.
Rogue (Hunter Ability) (Passive) Every time Hero kills an enemy, he/she enters grayplane for free.
Naturalist (Mystic Ability) (Advanced interfusions
Plant: (Active) Vinewrench
Tree: (Passive) Upon interfusing with a tree, enter Grayplane
(Active) Treecall
Gloamglow (Mothly) Once per combat, <self> and all adjacent allies enter grayplane
Covering Fire (Pet Fire Chicken) (Passive) Upon ending their turn on a tile with a blaze, Hero becomes hidden.

Items

Name Description
The Forestlord's Cloak Once per combat Hero swirls their cloak and becomes instantly hidden, disappearing into grayplane in a cloud of cedar-smelling mist.
Mothbite Allows the hero to use Silkstep to land on a tile 1, 3, or 4 tiles away instead of just 2.

Enemies

Name Description
Search (All Enemies) Every hero in a 2 tile radius will lose their hidden effect.