Difference between revisions of "Hobbled"

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== Hero abilities ==
== Hero abilities ==
'''[[Interfusion|Basic Interfusion (Interfusion):]]'''<br />
'''[[Interfusion|Basic Interfusion (Interfusion):]]'''<br />
Constrict (Textil): ({{iconify|single action, ends turn}}) A serpent of animated fabric wraps round an enemy, [[Hobble|hobbling]] it and squeezing away its life.
'''Constrict (Textil):''' ({{iconify|single action, ends turn}}) A serpent of animated fabric wraps round an enemy, [[Hobble|hobbling]] it and squeezing away its life.
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'''[[Elementalist|Elementalist upgrade (Interfusion):]]'''<br />
'''[[Elementalist|Elementalist upgrade (Interfusion):]]'''<br />
Splinterblast+ (Wood): ({{iconify|single action, ends turn}}) +1 damage and apply 1 hobble.
'''Splinterblast+ (Wood):''' ({{iconify|single action, ends turn}}) +1 damage and apply 1 hobble.


'''[[Backslam|Backslam Upgrade (Warrior Ability):]]'''<br />
'''[[Backslam|Backslam Upgrade (Warrior Ability):]]'''<br />
Backslam+: ({{iconify|swift action}}) Knock the target into another enemy to displace it, deal half damage (1/2 of [[Hero]]'s Armor), and Hobble both enemies.
'''Backslam+:''' ({{iconify|swift action}}) Knock the target into another enemy to displace it, deal half damage (1/2 of [[Hero]]'s Armor), and Hobble both enemies.


'''[[Crippling Strikes|Crippling Strikes (Hunter Ability):]]'''<br />
'''[[Crippling Strikes|Crippling Strikes (Hunter Ability):]]'''<br />
Crippling Strikes: (Passive) Hero's attacks apply 2 Hobbled to the enemy.
'''Crippling Strikes:''' (Passive) Hero's attacks apply 2 Hobbled to the enemy.


'''[[Ice Shield|Ice Shield (Offhand Artifact):]]'''<br />
'''[[Ice Shield|Ice Shield (Offhand Artifact):]]'''<br />
Freeze: (Active) Freezes on block. Attacker takes 1 true damage and is hobbled.
'''Freeze:''' (Active) Freezes on block. Attacker takes 1 true damage and is hobbled.


== Enemies ==
== Enemies ==
'''[[Horn Child|Horn Child (Deepist):]]'''<br />
'''[[Horn Child|Horn Child (Deepist):]]'''<br />
Gang Up: (Passive) Flanking attacks hobble.
'''Gang Up:''' (Passive) Flanking attacks hobble.


'''Special Enemies:'''<br />
'''Special Enemies:'''<br />
Unstoppable: Cannot be pinned or hobbled.
'''Unstoppable:''' Cannot be pinned or hobbled.


{{Navbox status effects}}
{{Navbox status effects}}

Revision as of 04:27, 23 January 2022

Hobbled Enemy

Hobbled is a status effect that reduces speed of the target for each stack of hobbled.

Speed temporarily reduced

Specifics

  • Hobbled can be stacked, increasing the duration
  • Each stack of Hobbled adds another -2 speed until 1 speed is reached

Hero abilities

Basic Interfusion (Interfusion):
Constrict (Textil): (UI DiamondRed.png single action, ends turn) A serpent of animated fabric wraps round an enemy, hobbling it and squeezing away its life.

Stat Description
Damage Pot+Spell Damage
Effects Applies hobbled
Range 6.6
Stunt

Elementalist upgrade (Interfusion):
Splinterblast+ (Wood): (UI DiamondRed.png single action, ends turn) +1 damage and apply 1 hobble.

Backslam Upgrade (Warrior Ability):
Backslam+: (UI DiamondFeather.png swift action) Knock the target into another enemy to displace it, deal half damage (1/2 of Hero's Armor), and Hobble both enemies.

Crippling Strikes (Hunter Ability):
Crippling Strikes: (Passive) Hero's attacks apply 2 Hobbled to the enemy.

Ice Shield (Offhand Artifact):
Freeze: (Active) Freezes on block. Attacker takes 1 true damage and is hobbled.

Enemies

Horn Child (Deepist):
Gang Up: (Passive) Flanking attacks hobble.

Special Enemies:
Unstoppable: Cannot be pinned or hobbled.