Difference between revisions of "Shadow"

From Wildermyth Wiki
(added DLC skins)
 
(10 intermediate revisions by 2 users not shown)
Line 1: Line 1:
'''Shadow''' is a [[Theme]] that can be gained by a [[Hero]] from the event [[The Inhabitant]].
{{Main|Theme|l1=List of themes}}
 
'''Shadow''' is a [[theme]] that can be gained by a [[hero]] from the event [[The Inhabitant]].
 
{{Quote|{{Data description|Shadow (theme)}}}}


[[File:Shadow_Base.png|thumb|215px|right|A fully transformed Shadow [[Hunter]].]]
[[File:Shadow_Base.png|thumb|215px|right|A fully transformed Shadow [[Hunter]].]]


[[File:Shadow_Wild.png|thumb|215px|right|The alternative "Wild" skin, unlocked after completing the "Symbiosis" [[achievement]].]]
[[File:Shadow_Wild.png|thumb|215px|right|The alternative "Wild" skin, unlocked after completing the "Symbiosis" [[achievement]].]]
[[File:Shadow_Mouthy.png|thumb|215px|right|The alternative "Mouthy" skin, from the [[Armors and Skins]] DLC.]]
[[File:Shadow_Burning.png|thumb|215px|right|The alternative "Burning" skin, from the [[Armors and Skins]] DLC.]]


[[File:Harvest+.png|frameless|215px|right| Ability upgrade to Harvest.]]
[[File:Harvest+.png|frameless|215px|right| Ability upgrade to Harvest.]]


==In-Game Description==
== Theme conflicts ==
<q>''Something that had been sleeping inside you is now waking up.''</q>
{{main|Theme conflicts guide}}
<p style="padding-left:1.5em;text-indent:-1.5em;">A Shadow hero will not be eligible for any of these additional themes: {{Theme conflicts|{{PAGENAME}}|blocks}}</p>


<p style="padding-left:1.5em;text-indent:-1.5em;">If a hero has any of these themes, it is not possible to also become Shadow: {{Theme conflicts|{{PAGENAME}}}}</p>
{{Theme compat text}}
<p style="padding-left:1.5em;text-indent:-1.5em;">The following theme slots will be transformed on initial acquisition of the theme: Head (required to be available), Any one available arm or leg (optional; may be already occupied by a non-conflicting theme)
== Theme Upgrade ==
{{Main|/Shadestride|l1=Shadestride}}
{{/Shadestride}}
==Specifics==
==Specifics==


Line 18: Line 36:
=== Shadowed ===
=== Shadowed ===


  <q>''Two souls peer from <Hero's> eyes now.''</q>
  {{Quote|{{Data description|Shadowed (theme piece)}}}}
 
{{Main|/Drains Warding|l1=Drains Warding}}
After accepting the offer eyes of <Hero> are turning shadowy and eyebrows are becoming long and wood-ish. Also gives a <Hero> +1 [[Stat#Speed|Speed]]
{{/Drains Warding}}
 
=== Shadow Arm ===


<q>''<Hero's> arm twitches and swirls with dark energy.''</q>
+1 [[Stat#Speed|Speed]]


'''Harvest.''' [[Hero]] rakes a nearby foe with his shadowy claws. If he kills it, he consumes its soul to heal 1 HP for each shadow limb he has. (2-4 + 1/2([[Stat#Bonus Damage|Bonus Damage]] + [[Stat#Potency|Potency]]) damage, {{iconify|single action, ends turn}})
=== Shadow Arm (L/R) ===


=== Shadow Leg ===
{{Quote|{{Data description|Shadow Arm (L) (theme piece)}}}}
{{Quote|{{Data description|Shadow Arm (R) (theme piece)}}}}
{{Main|/Harvest|l1=Harvest}}
{{/Harvest}}
{{Main|/Dread Harvest|l1=Dread Harvest}}
{{/Dread Harvest}}
=== Shadow Leg (L) ===


  <q>''<Hero's> leg is somewhat demonic.''</q>
  {{Quote|{{Data description|Shadow Leg (L) (theme piece)}}}}
=== Shadow Leg (R) ===


+1.7 [[Stat#Speed|Speed]] (same as a natural human leg).
{{Quote|{{Data description|Shadow Leg (R) (theme piece)}}}}


== Gallery ==
== Gallery ==
Line 40: Line 63:
</gallery>
</gallery>


[[Category:Ability]]
{{Navbox themes}}
[[Category:Theme]]
[[Category:Transformation]]
[[Category:Transformation]]

Latest revision as of 14:22, 10 June 2023

Shadow is a theme that can be gained by a hero from the event The Inhabitant.

Something that had been sleeping inside you is now waking up.
A fully transformed Shadow Hunter.
The alternative "Wild" skin, unlocked after completing the "Symbiosis" achievement.
The alternative "Mouthy" skin, from the Armors and Skins DLC.
The alternative "Burning" skin, from the Armors and Skins DLC.
Ability upgrade to Harvest.

Theme conflicts

A Shadow hero will not be eligible for any of these additional themes: Beartouched, Botanical, Celestial, Child of the Hills, Crystalline, Deepist Spy, Elmsoul, Flamesoul, Frogtouched, Gorgonoid, Mark of the Horn, Mortificial Enhancements, Skeletal, Spell Touched, Sylvan, Vulture Acolyte, Wolftouched

If a hero has any of these themes, it is not possible to also become Shadow: Beartouched, Botanical, Celestial, Child of the Hills, Crystalline, Deepist Spy, Elmsoul, Flamesoul, Frogtouched, Gorgonoid, Mark of the Horn, Skeletal, Sylvan, Vulture Acolyte, Wolftouched

Without theme slot conflicts, a Shadow hero is still eligible for any of these additional themes: Crowtouched, Drauven Wings, Foxish, Frost, Hawksoul, Mothly, Petrified, Ratlike, Scorpioid, Skunkish, Stormtouched, Teeny Wings

Without theme slot conflicts, it is still possible for a hero with any of the following themes to also become Shadow: Crowtouched, Drauven Wings, Foxish, Frost, Hawksoul, Mortificial Enhancements, Mothly, Petrified, Ratlike, Scorpioid, Skunkish, Spell Touched, Stormtouched, Teeny Wings

The following theme slots will be transformed on initial acquisition of the theme: Head (required to be available), Any one available arm or leg (optional; may be already occupied by a non-conflicting theme)

Theme Upgrade

Shadestride

(Passive) <name> has +2 speed and the ability to move through scenery.

Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.

Specifics

The Hero gains Shadowed and a Shadow Limb.

Changing the Hero's primary and secondary colors will change this theme's appearance. The "Wild" skin can be changed with the secondary color.

Shadowed

Two souls peer out from <self>'s eyes now

Drains Warding

(No in-game description)


+1 Speed

Shadow Arm (L/R)

<self>'s left arm twitches and swirls with dark energy.
<self>'s right arm twitches and swirls with dark energy.
UI DiamondRed.png single action, ends turn

Harvest

x magic damage, range 1.6 (Melee)

<self> rakes a nearby foe with their shadowy claws. If they kill it, they consume its soul to heal 1 HP for each shadow limb they have.

Damage: (2 to 4) + 1/2(Bonus Damage + Potency)

Upgrade

UI DiamondRed.png single action, ends turn

Harvest+

x magic damage, range 1.6 (Melee)

<self> rakes a nearby foe with their shadowy claws. If they kill it, they consume its soul to heal 1 HP for each shadow limb they have.

Damage: (3 to 5) + (Bonus Damage + Potency)

UI DiamondRed.png single action, ends turn

Dread Harvest (both arms)

x magic damage, range 1.6 (Melee)

<self> rakes a nearby foe with both shadowy claws. If they kill it, they consume its soul to heal 1 HP for each shadow limb they have.

Damage: (4 to 6) + 1/2(Bonus Damage + Potency)

Upgrade

UI DiamondRed.png single action, ends turn

Dread Harvest+ (both arms)

x magic damage, range 1.6 (Melee)

<self> rakes a nearby foe with both shadowy claws. If they kill it, they consume its soul to heal 1 HP for each shadow limb they have.

Damage: (5 to 7) + (Bonus Damage + Potency)

Shadow Leg (L)

<self>'s left leg is somewhat demonic.

Shadow Leg (R)

<self>'s right leg is somewhat demonic

Gallery