Difference between revisions of "Shadow"

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{{Main|Theme|l1=List of themes}}
{{Main|Theme|l1=List of themes}}


'''Shadow''' is a [[Theme]] that can be gained by a [[Hero]] from the event [[The Inhabitant]].
'''Shadow''' is a [[theme]] that can be gained by a [[hero]] from the event [[The Inhabitant]].


  {{Quote|{{Data description|Shadow (theme)}}}}
  {{Quote|{{Data description|Shadow (theme)}}}}


[[File:Shadow_Base.png|thumb|215px|right|A fully transformed Shadow [[Hunter]].]]
[[File:Shadow_Base.png|thumb|215px|right|A fully transformed Shadow [[Hunter]].]]
[[File:Shadow_Wild.png|thumb|215px|right|The alternative "Wild" skin, unlocked after completing the "Symbiosis" [[achievement]].]]
[[File:Harvest+.png|frameless|215px|right| Ability upgrade to Harvest.]]


== Theme conflicts ==
== Theme conflicts ==
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<p style="padding-left:1.5em;text-indent:-1.5em;">If a hero has any of these themes, it is not possible to also become Shadow: {{Theme conflicts|{{PAGENAME}}}}</p>
<p style="padding-left:1.5em;text-indent:-1.5em;">If a hero has any of these themes, it is not possible to also become Shadow: {{Theme conflicts|{{PAGENAME}}}}</p>
{{Theme compat text}}
<p style="padding-left:1.5em;text-indent:-1.5em;">The following theme slots will be transformed on initial acquisition of the theme: Head (required to be available), Any one available arm or leg (optional; may be already occupied by a non-conflicting theme)
== Theme Upgrade ==
== Theme Upgrade ==
{{Main|/Shadestride|l1=Shadestride}}
{{Main|/Shadestride|l1=Shadestride}}
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  {{Quote|{{Data description|Shadow Arm (L) (theme piece)}}}}
  {{Quote|{{Data description|Shadow Arm (L) (theme piece)}}}}
  {{Quote|{{Data description|Shadow Arm (R) (theme piece)}}}}
  {{Quote|{{Data description|Shadow Arm (R) (theme piece)}}}}
[[File:Harvest+.png|frameless|215px|right| Ability upgrade to Harvest.]]
{{Main|/Harvest|l1=Harvest}}
{{Main|/Harvest|l1=Harvest}}
{{/Harvest}}
{{/Harvest}}
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  {{Quote|{{Data description|Shadow Leg (R) (theme piece)}}}}
  {{Quote|{{Data description|Shadow Leg (R) (theme piece)}}}}


== Gallery ==
== Gallery and Skins==


<gallery mode=nolines>
<gallery mode=nolines>
Shadow_Wild.png|"Wild" skin, unlocked after completing the "Symbiosis" [[achievement]].
Shadow_Mouthy.png|"Mouthy" skin, from [[Armors and Skins]] DLC.
Shadow_Burning.png|"Burning" skin, from [[Armors and Skins]] DLC.
SCharacter.png|Character with shadowy legs... Pretty strange.
SCharacter.png|Character with shadowy legs... Pretty strange.
</gallery>
</gallery>

Latest revision as of 01:02, 8 June 2024

Shadow is a theme that can be gained by a hero from the event The Inhabitant.

Something that had been sleeping inside you is now waking up.
A fully transformed Shadow Hunter.

Theme conflicts

A Shadow hero will not be eligible for any of these additional themes: Beartouched, Botanical, Celestial, Child of the Hills, Crystalline, Deepist Spy, Elmsoul, Flamesoul, Frogtouched, Gorgonoid, Mark of the Horn, Mortificial Enhancements, Skeletal, Spell Touched, Sylvan, Vulture Acolyte, Wolftouched

If a hero has any of these themes, it is not possible to also become Shadow: Beartouched, Botanical, Celestial, Child of the Hills, Crystalline, Deepist Spy, Elmsoul, Flamesoul, Frogtouched, Gorgonoid, Mark of the Horn, Skeletal, Sylvan, Vulture Acolyte, Wolftouched

Without theme slot conflicts, a Shadow hero is still eligible for any of these additional themes: Crowtouched, Drauven Wings, Foxish, Frost, Hawksoul, Mothly, Petrified, Ratlike, Scorpioid, Skunkish, Stormtouched, Teeny Wings

Without theme slot conflicts, it is still possible for a hero with any of the following themes to also become Shadow: Crowtouched, Drauven Wings, Foxish, Frost, Hawksoul, Mortificial Enhancements, Mothly, Petrified, Ratlike, Scorpioid, Skunkish, Spell Touched, Stormtouched, Teeny Wings

The following theme slots will be transformed on initial acquisition of the theme: Head (required to be available), Any one available arm or leg (optional; may be already occupied by a non-conflicting theme)

Theme Upgrade

Shadestride

(Passive) <name> has +2 speed and the ability to move through scenery.

Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.

Requires at least one Shadow Leg for Shadestride to appear as an upgrade selection.

Specifics

The Hero gains Shadowed and a Shadow Limb.

Changing the Hero's primary and secondary colors will change this theme's appearance. The "Wild" skin can be changed with the secondary color.

Shadowed

Two souls peer out from <self>'s eyes now

Drains Warding

(No in-game description)


+1 Speed

Shadow Arm (L/R)

<self>'s left arm twitches and swirls with dark energy.
<self>'s right arm twitches and swirls with dark energy.
Ability upgrade to Harvest.
UI DiamondRed.png single action, ends turn

Harvest

x magic damage, range 1.6 (Melee)

<self> rakes a nearby foe with their shadowy claws. If they kill it, they consume its soul to heal 1 HP for each shadow limb they have.

Damage: (2 to 4) + 1/2(Bonus Damage + Potency)

Upgrade

UI DiamondRed.png single action, ends turn

Harvest+

x magic damage, range 1.6 (Melee)

<self> rakes a nearby foe with their shadowy claws. If they kill it, they consume its soul to heal 1 HP for each shadow limb they have.

Damage: (3 to 5) + (Bonus Damage + Potency)

UI DiamondRed.png single action, ends turn

Dread Harvest (both arms)

x magic damage, range 1.6 (Melee)

<self> rakes a nearby foe with both shadowy claws. If they kill it, they consume its soul to heal 1 HP for each shadow limb they have.

Damage: (4 to 6) + 1/2(Bonus Damage + Potency)

Upgrade

UI DiamondRed.png single action, ends turn

Dread Harvest+ (both arms)

x magic damage, range 1.6 (Melee)

<self> rakes a nearby foe with both shadowy claws. If they kill it, they consume its soul to heal 1 HP for each shadow limb they have.

Damage: (5 to 7) + (Bonus Damage + Potency)

Shadow Leg (L)

<self>'s left leg is somewhat demonic.

Shadow Leg (R)

<self>'s right leg is somewhat demonic

Gallery and Skins