Difference between revisions of "Omenroad Rewards"
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===Resources=== | ===Resources=== | ||
Grants 10, 13, or 16 random resources depending on page number (larger reward on higher pages). Resources can be used for crafting at Blacksmith nodes. | Grants 10, 13, or 16 random [[Resource|resources]] depending on page number (larger reward on higher pages). Resources can be used for crafting at Blacksmith nodes. | ||
===Chest=== | ===Chest=== | ||
Grants one random [[Weapon|weapon]] or [[Equipment#Armor|armor]] and two [[Augment|augments]]. | Grants one random [[Weapon|weapon]] or [[Equipment#Armor|armor]] and two [[Augment|augments]]. |
Revision as of 15:55, 2 June 2024
Rewards are bonuses from nodes in Omenroad games that can be used to gain or improve gear, resources, abilities, or other effects. On combat nodes, the main reward is the one shown on the banner while the secondary reward, if there is one, is shown in the smaller circle to the bottom right. Each type of reward appears as a main reward or as a secondary reward. Secondary rewards not shown on the nodemap may also appear as bonus rewards. The chance of bonus rewards appearing is increased by the Ode to Fortune.
In order to gain rewards (except combat buffs), a hero must move adjacent to the scenery piece for that reward and use a swift action to claim it before the timer expires. The first time a hero moves adjacent to a given reward, the timer for that reward will increase by one turn. Claiming a reward removes hidden.
Main Rewards
Resources
Grants 10, 13, or 16 random resources depending on page number (larger reward on higher pages). Resources can be used for crafting at Blacksmith nodes.
Chest
Grants one random weapon or armor and two augments.
Fancy Chest
Grants one higher level artifact weapon , one armor piece and two augments. The artifact weapon can only be an item obtainable from random drops.
Ability Shrine
Grants the hero who claims it an additional ability choice without leveling up.
Forge
Increases the tier of one weapon or armor of the hero who claims it by 1. Grants a random class-appropriate tier 1 armor when used by a hero with Humble Ginnings.
Combat Buff
Grants a random combat buff (beneficial combat modifier) for the rest of the page. This modifier takes effect immediately; there is no scenery piece that needs to be interacted with to obtain it.
Secondary Rewards
Theme Shrine
Theme shrines grant the claiming hero one piece (or, in some cases, two pieces) of a given theme. Additional pieces can be granted for one legacy point each. Theme compatibility restrictions present in normal campaigns are ignored and theme shrines can even be used to overwrite existing theme pieces.
Only three pieces are shown at a time. The "Default Piece Choices" shown below are the pieces offered to a hero with no themes. If a hero does have other themes already, shrines tend to show pieces that correspond to theme slots that have not already been filled; however, the priority is determined differently for each shrine.
If "Automatic Head" is listed as "Yes", then the head piece for that theme will be added at the same time as the chosen piece if the head theme slot is available. If the head slot is not available, the head piece for that theme cannot be obtained.
Most theme shrines allow a hero to claim the shrine but decline the transformation by clicking "Done"; however, if "Allows Decline" is listed as "No", the hero who claims the shrine must accept at least one offered piece. For these shrines, the player must let the timer on the shrine expire without claiming it if they do not wish to have that theme on any heroes.
Icon | Name | Theme(s) | Default Piece Choices | Automatic Head | Allows Decline |
---|---|---|---|---|---|
Beartouched Shrine | Beartouched | Left Arm, Right Arm, Left Leg | Yes | Yes | |
Botanical Shrine | Botanical | Left Arm, Right Arm, Left Leg | Yes | Yes | |
Celestial Shrine | Celestial | Head, Left Arm, Right Arm, | No | Yes | |
Child of the Hills Shrine | Child of the Hills | Left Arm, Right Arm, Left Leg | Yes | Yes | |
Crowtouched Shrine | Crowtouched | Head, Wings, Left Arm | No | Yes | |
Crystalline Shrine | Crystalline | Left Arm, Right Arm, Left Leg | Yes | Yes | |
Elmsoul Shrine | Elmsoul | Left Arm, Right Arm, Left Leg | Yes (see note) | Yes | |
Flamesoul Shrine | Flamesoul | Left Arm, Left Leg, Right Leg | Yes | Yes | |
Frogtouched Shrine | Frogtouched | Head | N/A | No | |
Mortificial Shrine | Mortificial Enhancements | Left Arm, Right Arm, Left Leg | N/A | Yes | |
Shadow Shrine | Shadow | Left Arm, Right Arm, Left Leg | Yes | Yes | |
Skeletal Shrine | Skeleton | Left Arm, Right Arm, Left Leg | No | Yes | |
Stormtouched Shrine | Stormtouched | Head, Left Arm, Right Arm | No | Yes | |
Sylvan Shrine | Sylvan | Left Arm, Right Arm, Left Leg | Yes | Yes | |
Tail Shrine | Foxish, Scorpioid, Skunkish | Fox Tail, Scorpion Tail, Skunk Tail | N/A | No | |
Wing Shrine | Drauven Wings, Hawksoul, Mothly | Drauven Wings, Hawk Wings, Moth Wings | N/A | No | |
Wolftouched Shrine | Wolftouched | Head, Left Arm, Right Arm | No | Yes |
Note: Photosynthesis is not actually a head piece and is added even if the head slot is already filled
Rescuable Pet
Grants the claiming hero the rescued pet. If the hero already has a pet, the newly rescued pet replaces the existing one.
Relationship Shrine
Allows choosing the type of relationship and adds a large number of relationship points between two heroes standing adjacent to the shrine. The number of points added is usually enough to bring the heroes to a level 4 or 5 relationship, but depends on compatibility and charisma (needs verification). Skeletal heroes cannot have their relationships modified by a relationship shrine or be either of the two heroes used to claim it.
Small Resource Chest
Grants 5, 6, or 7 random resources depending on page number (larger reward on higher pages). Resources can be used for crafting at Blacksmith nodes.
Small Gear Chest
Grants two random augments.
Healingstone
Fully heals and removes negative status effects from all adjacent heroes.