Sylvan
Sylvan is a Theme that can be gained by a Hero from the event Drifters.
Marked with green after sleeping in a spirit's clearing
Theme conflicts
A Sylvan hero will not be eligible for any of these additional themes: Beartouched, Botanical, Celestial, Child of the Hills, Crystalline, Crowtouched, Deepist Spy, Flamesoul, Frogtouched, Gorgonoid, Mark of the Horn, Mortificial Enhancements, Shadow, Skeletal, Vulture Acolyte, Wolftouched
If a hero has any of these themes, it is not possible to also become Sylvan: Beartouched, Botanical, Celestial, Child of the Hills, Crowtouched, Crystalline, Deepist Spy, Flamesoul, Frogtouched, Gorgonoid, Mark of the Horn, Shadow, Skeletal, Vulture Acolyte, Wolftouched
Theme Upgrade
Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.
Requires at least one Sylvan Arm for Chaos Whorl to appear as an upgrade selection.
Specifics
The Hero gains Spirit-Marked.
Changing the Hero's hair and secondary color will change this theme's base appearance. The "Knotted" skin can be changed with the hair, the primary, and the secondary colors.
Sylvan Horns
<self> has grown horns.
Action:Swift Damage: +0.25(Physical+Potency) Cooldown: 1
Sylvan Tattoo
Green pulses through <self>'s face and hair.
+5 Retirement Age
–5 Tenacity
Sylvan Arm (L)
<self>'s left arm channels a twisting life force.
swift action (free once per turn) |
Invigoration Twice per combat, <name> touches an adjacent target to grant x Temp Health. Health: 2 + 1/2(Bonus Damage + Potency) |
Sylvan Arm (R)
<self>'s right arm glows green, bearing a boney gauntlet.
single action, ends turn |
Witherbolt x magic damage, range 6 (Ranged) <firstName> sends a chaotic bolt of withering energy that leaps among up to 3 enemies, doubling in damage for each target it hits. Initial Damage: 1 + 1/4(Bonus Damage + Potency) |
Upgrade
single action, ends turn |
Witherbolt+ x magic damage, range 6 (Ranged) <firstName> sends a chaotic bolt of withering energy that leaps among up to 3 enemies, doubling in damage for each target it hits. Initial Damage: 2 + 1/2(Bonus Damage + Potency) |
Formulas |
Initial Damage: ceil((1+(((self.PHYSICAL_DAMAGE_BONUS+self.POTENCY)/4)*(1+self.theme_green_upgrade))))+self.theme_green_upgrade |
See Formulas Guide for help with math functions. |
Sylvan Leg (L)
<self>'s left leg is ethereal and green.
Passive: +0.3 Speed
Charge: Physical damage +0.2 per each tile moved before attacking (max: 5 stacks)
Sylvan Leg (R)
<self>'s right leg is ethereal and green.
Tips
- Witherbolt is very powerful for Vigorflow build Mystics as it allows you to hit three targets with Vigorflow but only requires one arm leaving a human arm available to hold a Swan Scepter.
Possible Changes
Did Spirit-Marked replace Sylvan Tattoo? Character shows Transformations:Sylvan:Spirit Marked, with Action:Sylvan Horns detailed in the description.
Gallery
Themes | |
---|---|
Pets | Pet Cat · Pet Critter · Pet Drauven-Bird · Pet Duck · Pet Fire Chicken · Pet Hago Cub · Pet Pinecone · Pet Rabbit · Pet Rat · Pet Rock · Pet Shadowcat |
Transformations | Beartouched · Botanical · Celestial · Child of the Hills · Crowtouched · Crystalline · Deepist Spy · Drauven Wings · Elmsoul · Flamesoul · Foxish · Frogtouched · Frost · Gorgonoid · Hawksoul · Mark of the Horn · Mortificial Enhancements · Mothly · Petrified · Ratlike · Scorpioid · Shadow · Skeletal · Skunkish · Spell Touched · Stormtouched · Sylvan · Teeny Wings · Vulture Acolyte · Wolftouched |