From Wildermyth Wiki
Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.
- 1 turn cooldown
- Range: 5 + Long Reach (from hero to target)
- Target enemy takes
1+sizehealth from each of
3+sizeother enemies within range 5.1 of the target, where
sizeis the number of tiles that the target enemy occupies (maximum 4)