Shadow/Dread Harvest
From Wildermyth Wiki
< Shadow
single action, ends turn |
Dread Harvest (both arms) x magic damage, range 1.6 (Melee) <self> rakes a nearby foe with both shadowy claws. If they kill it, they consume its soul to heal 1 HP for each shadow limb they have. Damage: (4 to 6) + 1/2(Bonus Damage + Potency) |
Upgrade
+1 base damage, scales twice as much with Bonus Damage and Potency. (Current damage increased by x)
single action, ends turn |
Dread Harvest+ (both arms) x magic damage, range 1.6 (Melee) <self> rakes a nearby foe with both shadowy claws. If they kill it, they consume its soul to heal 1 HP for each shadow limb they have. Damage: (5 to 7) + (Bonus Damage + Potency) |
Formulas |
Damage: ((1d3+3)+(((self.PHYSICAL_DAMAGE_BONUS+self.POTENCY)*0.5)*(1+self.theme_shadow_upgrade)))+self.theme_shadow_upgrade |
See Formulas Guide for help with math functions. |
Specifics
- Melee Attack
- Range: 1.6