From Wildermyth Wiki
|swift action (free once per turn)|
Once per turn as a swift action, stomps the ground with a small chance to stun enemies within range. Chance increases with stunt chance.
Range: 1.6 + 1/3 Potency (+1 if both legs)
- Accuracy is determined by stunt chance; in particular it is
40 + stunt_chance/5. Note that stunt chance is reduced against multiple targets (see stunt chance) and this reduction also affects Thunder Stomp's accuracy.
- For example, against a single target with block+dodge=100 (a typical value; see monster stats), Thunder Stomp has the following chance to hit:
- 0% stunt chance ⇒ 15% hit chance
- 25% stunt chance ⇒ 20% hit chance
- 50% stunt chance ⇒ 25% hit chance