Flamesoul/Flame Strike
From Wildermyth Wiki
single action, ends turn |
Flame Strike x magic damage, range 1.6 (Melee) <self> blasts a nearby foe with their flaming fist. Damage: (3 to 6) + 1/2(Bonus Damage + Potency) |
Upgrade
+1 base damage for both Flamesoul abilities, scales twice as much with Bonus Damage and Potency. (Current damage increased by x)
single action, ends turn |
Flame Strike+ x magic damage, range 1.6 (Melee) <self> blasts a nearby foe with their flaming fist. Damage: (4 to 7) + (Bonus Damage + Potency) |
Formulas |
Damage: ((2+1d4)+(((self.PHYSICAL_DAMAGE_BONUS+self.POTENCY)*0.5)*(1+self.theme_fire_upgrade)))+self.theme_fire_upgrade |
See Formulas Guide for help with math functions. |
Specifics
- Melee Attack
- Range: 1.6 + Long Reach
- Stunt effect: Fire