Difference between revisions of "Child of the Hills"

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(→‎Theme conflicts: added line about which theme slots will be transformed on acquisition of theme)
 
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<p style="padding-left:1.5em;text-indent:-1.5em;">If a hero has any of these themes, it is not possible to also become Child of the Hills: {{Theme conflicts|{{PAGENAME}}}}</p>
<p style="padding-left:1.5em;text-indent:-1.5em;">If a hero has any of these themes, it is not possible to also become Child of the Hills: {{Theme conflicts|{{PAGENAME}}}}</p>
{{Theme compat text}}


<p style="padding-left:1.5em;text-indent:-1.5em;">The following theme slots will be transformed on initial acquisition of the theme: Head (required to be available)
<p style="padding-left:1.5em;text-indent:-1.5em;">The following theme slots will be transformed on initial acquisition of the theme: Head (required to be available)
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{{/Shard Skin}}
{{/Shard Skin}}
==Specifics==
==Specifics==
[[File:Child_of_the_Hill_Canyon.png|thumb|215px|right|The alternative "Canyon" skin, unlocked after completing the "Solid As The Hills" [[achievement]].]]
[[File:Foothill_Crush.png|frameless|215px|right| Ability upgrade to Foothill Crush.]]


The [[hero]] gains Hill Tattoos and their [[history]] will include:
The [[hero]] gains Hill Tattoos and their [[history]] will include:
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  {{Quote|{{Data description|Foothill Arm (L) (theme piece)}}}}
  {{Quote|{{Data description|Foothill Arm (L) (theme piece)}}}}
  {{Quote|{{Data description|Foothill Arm (R) (theme piece)}}}}
  {{Quote|{{Data description|Foothill Arm (R) (theme piece)}}}}
[[File:Foothill_Crush.png|frameless|215px|right| Ability upgrade to Foothill Crush.]]
{{Main|/Crush|l1=Crush}}
{{Main|/Crush|l1=Crush}}
{{/Crush}}
{{/Crush}}
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-0.5 [[Stat#Speed|Speed]]<br>
-0.5 [[Stat#Speed|Speed]]<br>
+1 [[Stat#Armor|Armor]]
+1 [[Stat#Armor|Armor]]<br>
Immune to Knockback
=== Foothill Leg (R) ===
=== Foothill Leg (R) ===


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-0.5 [[Stat#Speed|Speed]]<br>
-0.5 [[Stat#Speed|Speed]]<br>
+1 [[Stat#Armor|Armor]]
+1 [[Stat#Armor|Armor]]<br>
Immune to Knockback
 
== Tips ==
== Tips ==
* Stonewalling offers substantial protection as the temporary armor will be shredded first and then regained in future turns.
* Stonewalling offers substantial protection as the temporary armor will be shredded first and then regained in future turns.
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* Be wary of using hills legs, the speed reduction is substantial and can become quite problematic especially if the hero also reaches old age.
* Be wary of using hills legs, the speed reduction is substantial and can become quite problematic especially if the hero also reaches old age.


== Gallery ==
== Gallery and Skins==


<gallery mode=nolines>
<gallery mode=nolines>
Child_of_the_Hill_Canyon.png|"Canyon" skin, unlocked after completing the "Solid As The Hills" [[achievement]].
Foothill_Obsidian.png|"Obsidian" skin, from [[Armors and Skins]] DLC.
Foothill_Mossy.png|"Mossy" skin, from [[Armors and Skins]] DLC.
Childofthehills.PNG|A hero with Hill Tattoos and Foothill Arm
Childofthehills.PNG|A hero with Hill Tattoos and Foothill Arm
</gallery>
</gallery>

Latest revision as of 00:51, 8 June 2024

Child of the Hills is a theme that can be gained by a hero from the event The Offering.

<self> carries the hills in their very bones.
A fully transformed Child of the Hills Warrior.

Theme conflicts

A Child of the Hills hero will not be eligible for any of these additional themes: Beartouched, Botanical, Celestial, Crowtouched, Crystalline, Deepist Spy, Frogtouched, Gorgonoid, Mark of the Horn, Mortificial Enhancements, Shadow, Skeletal, Spell Touched, Sylvan, Vulture Acolyte, Wolftouched

If a hero has any of these themes, it is not possible to also become Child of the Hills: Beartouched, Botanical, Celestial, Crowtouched, Crystalline, Deepist Spy, Flamesoul, Frogtouched, Gorgonoid, Mark of the Horn, Shadow, Skeletal, Sylvan, Vulture Acolyte, Wolftouched

Without theme slot conflicts, a Child of the Hills hero is still eligible for any of these additional themes: Drauven Wings, Elmsoul, Flamesoul, Foxish, Frost, Hawksoul, Mothly, Petrified, Ratlike, Scorpioid, Skunkish, Stormtouched, Teeny Wings

Without theme slot conflicts, it is still possible for a hero with any of the following themes to also become Child of the Hills: Drauven Wings, Elmsoul, Foxish, Frost, Hawksoul, Mortificial Enhancements, Mothly, Petrified, Ratlike, Scorpioid, Skunkish, Spell Touched, Stormtouched, Teeny Wings

The following theme slots will be transformed on initial acquisition of the theme: Head (required to be available)

Theme Upgrade

Shard Skin

(Passive) +1 Armor. When a physical melee attack hits <name>, but only shreds armor, twice that damage is reflected back at the attacker.

Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.

Requires at least one Foothill Arm or Leg for Shard Skin to appear as an upgrade selection.

Specifics

The hero gains Hill Tattoos and their history will include:

<Hero> was granted the strength of the Hills for services rendered to an ancient spirit.

This theme is not affected by the hero's colors.

Hill Tattoos

Mystic tattoos mark <self>'s face.

Foothill Arm (L/R)

<self>'s left arm is made of rock.
<self>'s right arm is made of rock.
Ability upgrade to Foothill Crush.
UI DiamondRed.png single action, ends turn

Crush

x damage, range 1.6 (Melee)
EquipmentIcon stone.pngStone Stunt

<self> strikes with their stone arm, knocking the foe to another tile and dealing additional damage equal to the distance knocked back.

Damage: (4 to 6) + 1/2(Bonus Damage + Potency)

Upgrade

UI DiamondRed.png single action, ends turn

Crush+

x damage, range 1.6 (Melee)
EquipmentIcon stone.pngStone Stunt

<self> strikes with their stone arm, knocking the foe to another tile and dealing additional damage equal to the distance knocked back.

Damage: (5 to 7) + (Bonus Damage + Potency)

Stonewall (both arms)

If <name> doesn't use an attack ability this turn, they use their stone arms to protect themself, gaining +2 armor until the start of their next turn.

Foothill Leg (L)

<self>'s left leg is made of rock.

-0.5 Speed
+1 Armor
Immune to Knockback

Foothill Leg (R)

<self>'s right leg is made of rock.

-0.5 Speed
+1 Armor
Immune to Knockback

Tips

  • Stonewalling offers substantial protection as the temporary armor will be shredded first and then regained in future turns.
  • Stonewalling is often used with Vigilance on Warriors as entering guardian does not prevent stonewalling.
  • Be wary of using hills legs, the speed reduction is substantial and can become quite problematic especially if the hero also reaches old age.

Gallery and Skins