Difference between revisions of "Stormtouched"

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'''Stormtouched''' is a [[transformation]] that can be gained by a [[hero]] during the event [[The Stormwell]].
{{Main|Theme|l1=List of themes}}


==Specifics==
'''Stormtouched''' is a [[Theme]] that can be gained by a [[Hero]] from the event chain [[Distant Thunder]] --> [[The Stormwell]].
 
{{Quote|{{Data description|Stormtouched (theme)}}}}
 
[[File:Stormtouched_Base.png|thumb|215px|right|A fully transformed Stormtouched [[Mystic]].]]


The event from which this transformation is received, [[The Stormwell]] only occurs after the heroes encounter the [[Distant Thunder]] event.
== Theme conflicts ==
{{main|Theme conflicts guide}}
<p style="padding-left:1.5em;text-indent:-1.5em;">A Stormtouched hero will not be eligible for any of these additional themes: {{Theme conflicts|{{PAGENAME}}|blocks}}</p>


The hero can choose whether to first gain the head transformation, an arm transformation, or a leg transformation.
<p style="padding-left:1.5em;text-indent:-1.5em;">If a hero has any of these themes, it is not possible to also become Stormtouched: {{Theme conflicts|{{PAGENAME}}}}</p>


==In-Game Description==
{{Theme compat text}}
[[File:Stormtouched.png|thumb|right|A fully transformed Stormtouched warrior. Shocking!]]
<q>''<Hero> contains the coiled power of a storm.</q>


=== Stormgaze ===
<p style="padding-left:1.5em;text-indent:-1.5em;">The following theme slots will be transformed on initial acquisition of the theme: One of Head, Left Arm, or Left Leg (at least one is required to be available)


<q><Hero>'s eyes flash ominously.</q>
== Theme Upgrade ==
{{Main|/Feedback Loop|l1=Feedback Loop}}
{{/Feedback Loop}}
==Specifics==


* '''Static Shock''': Incoming melee damage has a 30% chance to deal '''2 true damage''' to the attacker.
The hero can choose whether to first gain ''Stormgaze'', ''Storm Arm'', or ''Storm Leg'', and their [[History]] will include:


=== Storm Arm (1st) ===
{{Quote|<Hero> gained power from a goatherd's ancient Stormwell.}}


<q><Hero>'s <left/right> arm crackles and thrums.</q>
This theme is not affected by the [[Hero]]'s colors.


* '''Jumpjolt''': Lightning surges through up to two foes, dealing half damage to the second. '''Stuns''' on stunt.
=== Stormgaze ===
** Damage: 2 + 1/2*(bonus damage + potency)
** Range: 4


=== Storm Arm (2nd) ===
{{Quote|{{Data description|Stormgaze (theme piece)}}}}
{{Main|/Static Shock|l1=Static Shock}}
{{/Static Shock}}
=== Storm Arm (L/R) ===


  <q><Hero>'s <left/right> arm crackles and thrums.</q>
  {{Quote|{{Data description|Storm Arm (L) (theme piece)}}}}
{{Quote|{{Data description|Storm Arm (R) (theme piece)}}}}
[[File:Jumpjolt+.png|frameless|215px|right| Ability upgrade to Jumpjolt.]]
{{Main|/Jumpjolt|l1=Jumpjolt}}
{{/Jumpjolt}}
{{Main|/Chain Lightning|l1=Chain Lightning}}
{{/Chain Lightning}}
=== Storm Leg (L/R) ===


* Jumpjolt is upgraded to '''Chain Lightning''': Lightning surges through up to three foes, dealing half damage to the second and third. '''Stuns''' on stunt.
{{Quote|{{Data description|Storm Leg (L) (theme piece)}}}}
** Damage: 2 + 1/2*(bonus damage + potency)
{{Quote|{{Data description|Storm Leg (R) (theme piece)}}}}
** Range: 4
{{Main|/Thunder Stomp|l1=Thunder Stomp}}
{{/Thunder Stomp}}


=== Storm Leg (1st) ===
Left Leg:<br />
-5 [[Stat#Block|Block]]<br />


<q><Hero>'s <left/right> leg is stormy.</q>
Right Leg:<br />
-5 [[Stat#Block|Block]]
== Tips ==
* Stormtouched’s unique ability to start with any limb allows it to combine into many themes and builds.


* '''Thunder Stomp''': Once per turn as a swift action, stomps the ground with a small chance to '''stun''' enemies within range. Chance increases with '''stunt chance'''.
* Stormtouched head is usually not suggested as it requires the player to get hit in order to work. However if a full tank character is desired this may be useful.
** Range: 1.6 + 1/3*potency


=== Storm Leg (2nd) ===
* Stormtouched leg’s thunder stomp rarely hits but a missed Thunder Stomp still counts as an attack for setting up flanking and can allow the player to flank many targets easily.


<q><Hero>'s <left/right> leg is stormy.</q>
* Morthagi [[Wardrobe]] enemies notably are always stunned by Thunder Stomp.


* Thunder Stomp's range increases to 2.6 + 1/3*potency.
* Storm Touched arms are not the most powerful transformation attack but can allow the player to gain a useful potency scaling ranged attack with transformations they usually could not.


== Images ==
* Jumpjolt+ and Chain Lightning+ share the same bonus modifier (self.theme_storm_upgrade); therefore, if you select one, the other is active as well.


<gallery mode=packed heights=150px>
== Gallery and Skins==


<gallery mode=nolines>
Stormtouched.png|A fully transformed Stormtouched [[Warrior]].
Stormtouched_Sea.png|"Sea" skin, unlocked after completing the "Tempest" [[achievement]].
Storm_Jagged.png|"Jagged" skin, from [[Armors and Skins]] DLC.
Storm_Golden.png|"Golden" skin, from [[Armors and Skins]] DLC.
Storm_Bound.png|"Bound" skin, from [[Armors and Skins]] DLC.
</gallery>
</gallery>


[[Category:Ability]]
{{Navbox themes}}
[[Category:Theme]]
[[Category:Transformation]]
[[Category:Transformation]]

Latest revision as of 01:04, 8 June 2024

Stormtouched is a Theme that can be gained by a Hero from the event chain Distant Thunder --> The Stormwell.

<self> contains the coiled power of a storm.
A fully transformed Stormtouched Mystic.

Theme conflicts

A Stormtouched hero will not be eligible for any of these additional themes: Mortificial Enhancements

If a hero has any of these themes, it is not possible to also become Stormtouched: None

Without theme slot conflicts, a Stormtouched hero is still eligible for any of these additional themes: Beartouched, Botanical, Celestial, Child of the Hills, Crowtouched, Crystalline, Deepist Spy, Drauven Wings, Elmsoul, Flamesoul, Foxish, Frogtouched, Frost, Gorgonoid, Hawksoul, Mark of the Horn, Mothly, Petrified, Ratlike, Scorpioid, Shadow, Skeletal, Skunkish, Spell Touched, Sylvan, Teeny Wings, Vulture Acolyte, Wolftouched

Without theme slot conflicts, it is still possible for a hero with any of the following themes to also become Stormtouched: Any

The following theme slots will be transformed on initial acquisition of the theme: One of Head, Left Arm, or Left Leg (at least one is required to be available)

Theme Upgrade

Feedback Loop

(Passive) For all enemy magic attacks against <name>, the damage (or warded damage) is received as bonus Potency that lasts one turn.

Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.

Requires at least one Storm Arm or Leg for Feedback Loop to appear as an upgrade selection.

Specifics

The hero can choose whether to first gain Stormgaze, Storm Arm, or Storm Leg, and their History will include:

<Hero> gained power from a goatherd's ancient Stormwell.

This theme is not affected by the Hero's colors.

Stormgaze

<self>'s eyes flash ominously.

Static Shock

2 true damage

Incoming melee damage has a 30% chance to deal 2 true damage to the attacker.

Storm Arm (L/R)

<self>'s left arm crackles and thrums.
<self>'s right arm crackles and thrums.
Ability upgrade to Jumpjolt.
UI DiamondRed.png single action, ends turn

Jumpjolt

x magic damage, range 4.6 (Ranged)

Lightning surges through up to two foes, dealing half damage to the second. Stuns on stunt.

Damage: 3 + 1/2(Bonus Damage + Potency)

Upgrade

UI DiamondRed.png single action, ends turn

Jumpjolt+

x magic damage, range 4.6 (Ranged)

Lightning surges through up to two foes, dealing half damage to the second. Stuns on stunt.

Damage: 4 + (Bonus Damage + Potency)

UI DiamondRed.png single action, ends turn

Chain Lightning

x magic damage, range 4.6 (Ranged)

Lightning surges through up to three foes, dealing half damage to the second and third. Stuns on stunt.

Damage: 3 + 1/2(Bonus Damage + Potency)

Upgrade

UI DiamondRed.png single action, ends turn

Chain Lightning+

x magic damage, range 4.6 (Ranged)

Lightning surges through up to three foes, dealing half damage to the second and third. Stuns on stunt.

Damage: 4 + (Bonus Damage + Potency)

Storm Leg (L/R)

<self>'s left leg is stormy.
<self>'s right leg is stormy.
UI DiamondFeather.png swift action (free once per turn)

Thunder Stomp

x range

Once per turn as a swift action, stomps the ground with a small chance to stun enemies within range. Chance increases with stunt chance.

Range: 1.6 + 1/3 Potency (+1 if both legs)


Left Leg:
-5 Block

Right Leg:
-5 Block

Tips

  • Stormtouched’s unique ability to start with any limb allows it to combine into many themes and builds.
  • Stormtouched head is usually not suggested as it requires the player to get hit in order to work. However if a full tank character is desired this may be useful.
  • Stormtouched leg’s thunder stomp rarely hits but a missed Thunder Stomp still counts as an attack for setting up flanking and can allow the player to flank many targets easily.
  • Morthagi Wardrobe enemies notably are always stunned by Thunder Stomp.
  • Storm Touched arms are not the most powerful transformation attack but can allow the player to gain a useful potency scaling ranged attack with transformations they usually could not.
  • Jumpjolt+ and Chain Lightning+ share the same bonus modifier (self.theme_storm_upgrade); therefore, if you select one, the other is active as well.

Gallery and Skins