Rat/Erratic Movement

From Wildermyth Wiki
< Rat
Revision as of 21:31, 21 March 2023 by Psionusoid (talk | contribs) (→‎Specifics: removed unnecessary clarifying info)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Erratic Movement

(Passive) When <name> ends their turn by moving, they gain +30 dodge that goes away at the start of their next turn.

Note: to use this ability, it must be selected as a theme upgrade upon hero promotion.

Specifics

  • The hero gains +30 dodge after they end their turn with a move action. This must be done using regular movement; movement abilities such as Zealous Leap or Fly do not work.
  • Other action points may be spent on non-turn-ending actions as long as the final action is movement.

Tips