Flamesoul/Cone of Fire
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< Flamesoul
Revision as of 20:36, 2 February 2022 by FeralKitty (talk | contribs) (Created page with "{{Tooltip ability | action = {{Data actionPoints|Cone of Fire}} | ability = Cone of Fire | description = {{Data description|Cone of Fire}} | damage = {{Data damageType|Cone of...")
Cone of Fire x magic damage, 4.6 range (Ranged) Shoot a blast of fire from your hand Damage: (1 to 3) + 1/2(Bonus Damage + Potency) |
Upgrade
+2 base damage for Cone of Fire. +1 base damage for Flame Strike and scales twice as much with Bonus Damage and Potency. (Current damage increased by x)
Cone of Fire+ x magic damage, 4.6 range (Ranged) Shoot a blast of fire from your hand Damage: (3 to 5) + 1/2(Bonus Damage + Potency) |
| Formulas |
Damage: (1d3+((self.PHYSICAL_DAMAGE_BONUS+self.POTENCY)*0.5))+(self.theme_fire_upgrade*2) |
| See Formulas Guide for help with math functions. |
Specifics
- Any or all of the affected tiles may be set on fire. If the enemy's tile is set on fire, additional 2 magic damage (1 piercing) will be dealt at the start of their turn. The jet of fire is not stopped by scenery objects, and also does not damage them.
Stunt effect: Fire