Stormtouched/Chain Lightning
From Wildermyth Wiki
single action, ends turn |
Chain Lightning x magic damage, range 4.6 (Ranged) Lightning surges through up to three foes, dealing half damage to the second and third. Stuns on stunt. Damage: 3 + 1/2(Bonus Damage + Potency) |
Upgrade
+1 base damage, scales twice as much with Bonus Damage and Potency. (Current damage increased by x)
single action, ends turn |
Chain Lightning+ x magic damage, range 4.6 (Ranged) Lightning surges through up to three foes, dealing half damage to the second and third. Stuns on stunt. Damage: 4 + (Bonus Damage + Potency) |
Formulas |
Damage: (3+ceil(((((self.PHYSICAL_DAMAGE_BONUS+self.POTENCY)*0.5)*(1+self.theme_storm_upgrade))/1)))+self.theme_storm_upgrade |
See Formulas Guide for help with math functions. |
Specifics
- Ranged Attack
- Range: 4.6 + Long Reach + Sharpshooter
- Enemies benefit from cover bonuses from scenery
- Jump range for subsequent targets is 3. Not increased by Long Reach or Sharpshooter.
- Additional damage, such as from Sharpshooter and Vigorflow, is added flatly to each hit.