Difference between revisions of "Child of the Hills"
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{{Quote|{{Data description|Hill Tattoos (theme piece)}}}} | {{Quote|{{Data description|Hill Tattoos (theme piece)}}}} | ||
=== Foothill Arm (L) === | === Foothill Arm (L/R) === | ||
{{Quote|{{Data description|Foothill Arm (L) (theme piece)}}}} | {{Quote|{{Data description|Foothill Arm (L) (theme piece)}}}} | ||
{{Quote|{{Data description|Foothill Arm (R) (theme piece)}}}} | {{Quote|{{Data description|Foothill Arm (R) (theme piece)}}}} | ||
{{Main|/Crush|l1=Crush}} | {{Main|/Crush|l1=Crush}} |
Revision as of 03:08, 11 February 2022
Child of the Hills is a theme that can be gained by a hero from the event The Offering.
<self> carries the hills in their very bones.
Theme conflicts
A Child of the Hills hero will not be eligible for any of these additional themes: Beartouched, Botanical, Celestial, Crowtouched, Crystalline, Deepist Spy, Frogtouched, Gorgonoid, Mark of the Horn, Mortificial Enhancements, Shadow, Skeletal, Spell Touched, Sylvan, Vulture Acolyte, Wolftouched
If a hero has any of these themes, it is not possible to also become Child of the Hills: Beartouched, Botanical, Celestial, Crowtouched, Crystalline, Deepist Spy, Flamesoul, Frogtouched, Gorgonoid, Mark of the Horn, Shadow, Skeletal, Sylvan, Vulture Acolyte, Wolftouched
Specifics
The hero gains Hill Tattoos and their history will include:
<Hero> was granted the strength of the Hills for services rendered to an ancient spirit.
This theme is not affected by the hero's colors.
Hill Tattoos
Mystic tattoos mark <self>'s face.
Foothill Arm (L/R)
<self>'s left arm is made of rock.<self>'s right arm is made of rock.
single action, ends turn |
Crush x damage, range 1.6 (Melee) <self> strikes with their stone arm, knocking the foe to another tile and dealing additional damage equal to the distance knocked back. Damage: (4 to 6) + 1/2(Bonus Damage + Potency) |
Upgrade
single action, ends turn |
Crush+ x damage, range 1.6 (Melee) <self> strikes with their stone arm, knocking the foe to another tile and dealing additional damage equal to the distance knocked back. Damage: (5 to 7) + (Bonus Damage + Potency) |
Formulas |
Damage: (((1d3+3)+(((self.PHYSICAL_DAMAGE_BONUS+self.POTENCY)*0.5)*(1+self.theme_foothill_upgrade)))+self.theme_foothill_upgrade)+target.distanceTo.targetTile |
See Formulas Guide for help with math functions. |
Stonewall (both arms) If <name> doesn't use an attack ability this turn, they use their stone arms to protect themself, gaining +2 armor until the start of their next turn. |
Foothill Leg (L)
<self>'s left leg is made of rock.
Foothill Leg (R)
<self>'s right leg is made of rock.
Gallery
Themes | |
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Pets | Pet Cat · Pet Critter · Pet Drauven-Bird · Pet Duck · Pet Fire Chicken · Pet Hago Cub · Pet Pinecone · Pet Rabbit · Pet Rat · Pet Rock · Pet Shadowcat |
Transformations | Beartouched · Botanical · Celestial · Child of the Hills · Crowtouched · Crystalline · Deepist Spy · Drauven Wings · Elmsoul · Flamesoul · Foxish · Frogtouched · Frost · Gorgonoid · Hawksoul · Mark of the Horn · Mortificial Enhancements · Mothly · Petrified · Ratlike · Scorpioid · Shadow · Skeletal · Skunkish · Spell Touched · Stormtouched · Sylvan · Teeny Wings · Vulture Acolyte · Wolftouched |