Difference between revisions of "Stormtouched"

From Wildermyth Wiki
(compiling limbs to remove abilities showing up twice)
Line 50: Line 50:
Right Leg:<br />
Right Leg:<br />
-5 [[Stat#Block|Block]]
-5 [[Stat#Block|Block]]
== Tips ==
* Stormtouched’s unique ability to start with any limb allows it to combine into many themes and builds.
* Stormtouched head is usually not suggested as it requires the player to get hit in order to work. However if a full tank character is desired this may be useful.
* Stormtouched leg’s thunder stomp rarely hits but a missed Thunder Stomp still counts as an attack for setting up flanking and can allow the player to flank many targets easily.
* Morthagi [[Wardrobe]] enemies notably are always stunned by Thunder Stomp.
* Storm Touched arms are not the most powerful transformation attack but can allow the player to gain a useful potency scaling ranged attack with transformations they usually could not.
== Gallery ==
== Gallery ==



Revision as of 18:27, 11 February 2022

Stormtouched is a Theme that can be gained by a Hero from the event chain Distant Thunder --> The Stormwell.

<self> contains the coiled power of a storm.
A fully transformed Stormtouched Mystic.
The alternative "Sea" skin, unlocked after completing the "Tempest" achievement.
Ability upgrade to Jumpjolt.

Theme conflicts

A Stormtouched hero will not be eligible for any of these additional themes: Mortificial Enhancements

If a hero has any of these themes, it is not possible to also become Stormtouched: None

Specifics

The hero can choose whether to first gain Stormgaze, Storm Arm, or Storm Leg, and their History will include:

<Hero> gained power from a goatherd's ancient Stormwell.

This theme is not affected by the Hero's colors.

Stormgaze

<self>'s eyes flash ominously.

Static Shock

2 true damage

Incoming melee damage has a 30% chance to deal 2 true damage to the attacker.

Storm Arm (L/R)

<self>'s left arm crackles and thrums.
<self>'s right arm crackles and thrums.
UI DiamondRed.png single action, ends turn

Jumpjolt

x magic damage, range 4.6 (Ranged)

Lightning surges through up to two foes, dealing half damage to the second. Stuns on stunt.

Damage: 3 + 1/2(Bonus Damage + Potency)

Upgrade

UI DiamondRed.png single action, ends turn

Jumpjolt+

x magic damage, range 4.6 (Ranged)

Lightning surges through up to two foes, dealing half damage to the second. Stuns on stunt.

Damage: 4 + (Bonus Damage + Potency)

UI DiamondRed.png single action, ends turn

Chain Lightning

x magic damage, range 4.6 (Ranged)

Lightning surges through up to three foes, dealing half damage to the second and third. Stuns on stunt.

Damage: 3 + 1/2(Bonus Damage + Potency)

Upgrade

UI DiamondRed.png single action, ends turn

Chain Lightning+

x magic damage, range 4.6 (Ranged)

Lightning surges through up to three foes, dealing half damage to the second and third. Stuns on stunt.

Damage: 4 + (Bonus Damage + Potency)

Storm Leg (L/R)

<self>'s left leg is stormy.
<self>'s right leg is stormy.
UI DiamondFeather.png swift action (free once per turn)

Thunder Stomp

x range

Once per turn as a swift action, stomps the ground with a small chance to stun enemies within range. Chance increases with stunt chance.

Range: 1.6 + 1/3 Potency (+1 if both legs)


Left Leg:
-5 Block

Right Leg:
-5 Block

Tips

  • Stormtouched’s unique ability to start with any limb allows it to combine into many themes and builds.
  • Stormtouched head is usually not suggested as it requires the player to get hit in order to work. However if a full tank character is desired this may be useful.
  • Stormtouched leg’s thunder stomp rarely hits but a missed Thunder Stomp still counts as an attack for setting up flanking and can allow the player to flank many targets easily.
  • Morthagi Wardrobe enemies notably are always stunned by Thunder Stomp.
  • Storm Touched arms are not the most powerful transformation attack but can allow the player to gain a useful potency scaling ranged attack with transformations they usually could not.

Gallery